bot skeltal

main
Mari 1 year ago
parent e29499bbc3
commit f11b5b28bf
  1. 1
      .env
  2. 2
      .gitignore
  3. 5
      configuration.yml
  4. BIN
      lib/postgresql-42.5.0.jar
  5. BIN
      lib/snakeyaml-1.23.jar
  6. 7
      liquibase.properties
  7. 0
      migrations/.gitkeep
  8. 215
      migrations/0001-characters.sql
  9. 17
      package-lock.json
  10. 1
      package.json
  11. 247
      src/main.ts
  12. 6
      tsconfig.json

@ -0,0 +1 @@
DISCORD_TOKEN=MTAyODUyNDI3NDIzMjg2ODkyNg.GRkc8K.3IJk3BTDR4sQOyVExvZOUQ5lsgrbJNO97Lz1Pw

2
.gitignore vendored

@ -17,3 +17,5 @@
npm-debug.log* npm-debug.log*
yarn-debug.log* yarn-debug.log*
yarn-error.log* yarn-error.log*
/.idea

@ -0,0 +1,5 @@
databaseChangeLog:
- includeAll:
path: migrations
relativeToChangelogFile: true
errorIfMissingOrEmpty: true

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@ -0,0 +1,7 @@
# PostgreSQL
classpath: lib/postgresql-42.5.0.jar
driver: org.postgresql.Driver
url: jdbc:postgresql://free-tier11.gcp-us-east1.cockroachlabs.cloud:26257/nomrpg-chesting?options=--cluster%3Ddeliciousreya-nom-rpg-2220&sslmode=verify-full
username: reya
changeLogFile: configuration.yml
liquibase.hub.mode=off

@ -0,0 +1,215 @@
--liquibase formatted sql
--changeset reya:users_table runInTransaction:false
CREATE TABLE IF NOT EXISTS users
(
id UUID NOT NULL PRIMARY KEY DEFAULT gen_random_uuid(),
discord_snowflake INT NOT NULL,
INDEX discord_users (discord_snowflake)
);
--rollback DROP TABLE IF EXISTS users;
--changeset reya:types_table runInTransaction:false
CREATE TABLE IF NOT EXISTS types
(
id INT NOT NULL PRIMARY KEY,
name STRING NOT NULL,
color STRING NOT NULL,
display_order INT NOT NULL,
immunities INT[] NOT NULL DEFAULT '{}',
resistances INT[] NOT NULL DEFAULT '{}',
weaknesses INT[] NOT NULL DEFAULT '{}'
);
--rollback DROP TABLE IF EXISTS types;
--changeset reya:types_values runInTransaction:true
INSERT INTO types (id, name, color, display_order)
VALUES (0, 'Basic', '', 0),
(1, 'Sassy', '', 1),
(2, 'Gentle', '', 2),
(3, 'Sexy', '', 3),
(4, 'Muscle', '', 4),
(5, 'Glam', '', 5),
(6, 'Punk', '', 6),
(7, 'Glutton', '', 7),
(8, 'Dumb', '', 8),
(9, 'Drone', '', 9),
(10, 'Spooky', '', 10),
(11, 'Lively', '', 11),
(12, 'Smart', '', 12),
(13, 'Cool', '', 13),
(14, 'Bully', '', 14),
(15, 'Mythic', '', 15),
(16, 'Toy', '', 16),
(17, 'Cute', '', 17);
--rollback DELETE FROM types WHERE id in (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
--changeset reya:difficulties_table runInTransaction:false
CREATE TABLE IF NOT EXISTS difficulties
(
id INT NOT NULL PRIMARY KEY,
name STRING NOT NULL,
description STRING NOT NULL,
display_order INT NOT NULL,
endo_only BOOLEAN NOT NULL DEFAULT false,
regenerate_talent BOOLEAN NOT NULL DEFAULT false,
lose_proficiency_percent FLOAT NOT NULL DEFAULT 0,
lose_exp_percent FLOAT NOT NULL DEFAULT 0,
lose_money_percent FLOAT NOT NULL DEFAULT 0,
allow_reformation BOOLEAN NOT NULL DEFAULT true
);
--rollback DROP TABLE IF EXISTS difficulties;
--changeset reya:difficulties_values runInTransaction:true
INSERT INTO difficulties
(id, name, description, display_order, endo_only, regenerate_talent, lose_proficiency_percent, lose_exp_percent,
lose_money_percent, allow_reformation)
VALUES (0, 'Endo Only', 'You can never be digested. You always come out sooner or later.', 0, true, false, 0, 0, 0,
true),
(1, 'Very Safe',
'You''ll be completely safe. The only downsides to being digested? Inconvenience. And smug predators.', 1,
false, false, 0, 0, 0, true),
(2, 'Safe',
'Your noggin will get rattled around, sure, and you might drop some of your cash, but it''s a small price to pay for being able to come back.',
2, false, true, 10, 0, 10, true),
(3, 'Risky',
'Getting digested is going to mess with your head, for sure. You''ll come back a bit weakened from the experience, and your wallet will notice. This is the recommended difficulty.',
3, false, true, 25, 10, 25, true),
(4, 'Dangerous',
'Digestion is something to be avoided at all costs. You''ll lose half your money, your stats will have atrophied, and you''ll lose some of your memories.',
4, false, true, 50, 25, 50, true),
(5, 'Very Dangerous',
'Being a meal is not just humiliating - it''s a nightmare. You''re lucky you get to hold on to anything.', 5,
false, true, 90, 50, 90, true),
(6, 'Extremely Dangerous',
'If you get devoured and you don''t get out, you''ll lose just about everything. Be very, very careful...', 6,
false, true, 100, 100, 100, true),
(7, 'Impossible',
'There is nothing to look forward to after digestion but an eternity on someone else''s thighs. When you''re digested, your life is over. There''s no coming back. Ever.',
7, false, true, 100, 100, 100, false);
--rollback DELETE FROM difficulties WHERE id IN (0, 1, 2, 3, 4, 5, 6, 7);
--changeset reya:preferences_table runInTransaction:false
CREATE TABLE IF NOT EXISTS preferences
(
id INT NOT NULL PRIMARY KEY,
name STRING NOT NULL,
description STRING NOT NULL,
display_order INT NOT NULL,
can_use_vore BOOLEAN NOT NULL,
can_receive_vore BOOLEAN NOT NULL
);
--rollback DROP TABLE IF EXISTS preferences;
--changeset reya:preferences_values runInTransaction:true
INSERT INTO preferences (id, name, description, display_order, can_use_vore, can_receive_vore)
VALUES (0, 'Observer', 'You can neither eat nor be eaten.', 0, false, false),
(1, 'Prey Only', 'You can only be eaten, not eat.', 1, false, true),
(2, 'Pred Only', 'You can only eat, not be eaten.', 2, true, false),
(3, 'Switch', 'You can both eat and be eaten.', 3, true, true);
--rollback DELETE FROM preferences WHERE id IN (0, 1, 2, 3);
--changeset reya:genders_table runInTransaction:false
CREATE TABLE IF NOT EXISTS genders
(
id INT NOT NULL PRIMARY KEY,
name STRING NOT NULL,
display_order INT NOT NULL,
use_plural BOOLEAN NOT NULL,
subjective STRING NOT NULL,
adjective STRING NOT NULL,
possessive STRING NOT NULL,
reflexive STRING NOT NULL,
objective STRING NOT NULL
);
--rollback DROP TABLE IF EXISTS genders;
--changeset reya:genders_values runInTransaction:true
INSERT INTO genders (id, name, display_order, use_plural, subjective, adjective, possessive, reflexive, objective)
VALUES (0, 'Non-binary (name only)', 0, false, '@@', '@@''s', '@@''s', '@@''s self', '@@'),
(1, 'Female (she/her)', 1, false, 'she', 'her', 'hers', 'herself', 'her'),
(2, 'Non-binary (they/them)', 2, true, 'they', 'their', 'theirs', 'themself', 'them'),
(3, 'Male (he/him)', 3, false, 'he', 'his', 'his', 'himself', 'him'),
(4, 'Object (it/its)', 4, false, 'it', 'its', 'its', 'itself', 'it'),
(5, 'Herm (shi/hir)', 5, false, 'shi', 'hir', 'hirs', 'hirself', 'hir'),
(6, 'Non-binary (ae/aer)', 6, false, 'ae', 'aer', 'aers', 'aerself', 'aer'),
(7, 'Non-binary (fae/faer)', 7, false, 'fae', 'faer', 'faers', 'faerself', 'faer'),
(8, 'Non-binary (e/em)', 8, false, 'e', 'eir', 'eirs', 'emself', 'em'),
(9, 'Non-binary (ey/em)', 9, false, 'ey', 'eir', 'eirs', 'emself', 'em'),
(10, 'Non-binary (per/per)', 10, false, 'per', 'pers', 'pers', 'perself', 'per'),
(11, 'Non-binary (ve/ver)', 11, false, 've', 'vis', 'vis', 'verself', 'ver'),
(12, 'Non-binary (xe/xem)', 12, false, 'xe', 'xyr', 'xyrs', 'xemself', 'xem'),
(13, 'Non-binary (ze/hir)', 13, false, 'ze', 'hir', 'hirs', 'hirself', 'hir'),
(14, 'Non-binary (zie/hir)', 14, false, 'zie', 'hir', 'hirs', 'hirself', 'hir'),
(15, 'Non-binary (zie/zim)', 15, false, 'zie', 'zir', 'zis', 'zieself', 'zim'),
(16, 'Non-binary (sie/sie)', 16, false, 'sie', 'hir', 'hirs', 'hirself', 'sie'),
(17, 'Non-binary (te/ter)', 17, false, 'te', 'tem', 'ters', 'terself', 'ter');
--rollback DELETE FROM genders WHERE id IN (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17);
--changeset reya:characters_table runInTransaction:false
CREATE TABLE IF NOT EXISTS characters
(
id UUID NOT NULL PRIMARY KEY,
user_id UUID NOT NULL REFERENCES users (id) ON DELETE CASCADE,
name STRING NOT NULL,
title STRING NOT NULL,
profile STRING NOT NULL,
gender_id INT NOT NULL REFERENCES genders (id) ON DELETE RESTRICT,
difficulty_id INT NOT NULL REFERENCES difficulties (id) ON DELETE RESTRICT,
preference_id INT NOT NULL REFERENCES preferences (id) ON DELETE RESTRICT,
type1_id INT NOT NULL REFERENCES types (id) ON DELETE RESTRICT,
type2_id INT NOT NULL REFERENCES types (id) ON DELETE RESTRICT,
experience INT NOT NULL DEFAULT 0,
money INT NOT NULL DEFAULT 0,
-- stats: base
base_confidence INT NOT NULL DEFAULT 70,
base_health INT NOT NULL DEFAULT 70,
base_stamina INT NOT NULL DEFAULT 70,
base_brawn INT NOT NULL DEFAULT 70,
base_durability INT NOT NULL DEFAULT 70,
base_intensity INT NOT NULL DEFAULT 70,
base_resilience INT NOT NULL DEFAULT 70,
base_speed INT NOT NULL DEFAULT 70,
-- stats: banked talent points
min_confidence_talent INT NOT NULL DEFAULT 0,
min_health_talent INT NOT NULL DEFAULT 0,
min_stamina_talent INT NOT NULL DEFAULT 0,
min_brawn_talent INT NOT NULL DEFAULT 0,
min_durability_talent INT NOT NULL DEFAULT 0,
min_intensity_talent INT NOT NULL DEFAULT 0,
min_resilience_talent INT NOT NULL DEFAULT 0,
min_speed_talent INT NOT NULL DEFAULT 0,
-- stats: current talent points
confidence_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_confidence_talent + floor(random() * (32 - min_confidence_talent)),
health_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_health_talent + floor(random() * (32 - min_health_talent)),
stamina_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_stamina_talent + floor(random() * (32 - min_stamina_talent)),
brawn_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_brawn_talent + floor(random() * (32 - min_brawn_talent)),
durability_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_durability_talent + floor(random() * (32 - min_durability_talent)),
intensity_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_intensity_talent + floor(random() * (32 - min_intensity_talent)),
resilience_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_resilience_talent + floor(random() * (32 - min_resilience_talent)),
speed_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_speed_talent + floor(random() * (32 - min_speed_talent)),
-- stats: current proficiency points
confidence_proficiency INT NOT NULL DEFAULT 0,
health_proficiency INT NOT NULL DEFAULT 0,
stamina_proficiency INT NOT NULL DEFAULT 0,
brawn_proficiency INT NOT NULL DEFAULT 0,
durability_proficiency INT NOT NULL DEFAULT 0,
intensity_proficiency INT NOT NULL DEFAULT 0,
resilience_proficiency INT NOT NULL DEFAULT 0,
speed_proficiency INT NOT NULL DEFAULT 0,
FAMILY character_base (id, user_id, name, title, profile, gender_id, type1_id, type2_id, base_confidence,
base_health,
base_stamina, base_brawn, base_durability, base_intensity, base_resilience, base_speed),
FAMILY character_reformation_stats (
min_confidence_talent, min_health_talent, min_stamina_talent, min_brawn_talent,
min_durability_talent, min_intensity_talent, min_resilience_talent,
min_speed_talent,
confidence_talent, health_talent, stamina_talent, brawn_talent,
durability_talent, intensity_talent, resilience_talent, speed_talent),
FAMILY character_live_stats (difficulty_id, preference_id, experience, money, confidence_proficiency,
health_proficiency, stamina_proficiency, brawn_proficiency, durability_proficiency,
intensity_proficiency, resilience_proficiency, speed_proficiency)
);
--rollback DROP TABLE IF EXISTS characters_table;

17
package-lock.json generated

@ -13,6 +13,7 @@
"discord-api-types": "^0.37.12", "discord-api-types": "^0.37.12",
"discord.js": "^14.5.0", "discord.js": "^14.5.0",
"dotenv": "^16.0.3", "dotenv": "^16.0.3",
"liquibase": "^4.4.0",
"ts-postgres": "^1.3.0" "ts-postgres": "^1.3.0"
}, },
"devDependencies": { "devDependencies": {
@ -2939,6 +2940,17 @@
"integrity": "sha512-7ylylesZQ/PV29jhEDl3Ufjo6ZX7gCqJr5F7PKrqc93v7fzSymt1BpwEU8nAUXs8qzzvqhbjhK5QZg6Mt/HkBg==", "integrity": "sha512-7ylylesZQ/PV29jhEDl3Ufjo6ZX7gCqJr5F7PKrqc93v7fzSymt1BpwEU8nAUXs8qzzvqhbjhK5QZg6Mt/HkBg==",
"dev": true "dev": true
}, },
"node_modules/liquibase": {
"version": "4.4.0",
"resolved": "https://registry.npmjs.org/liquibase/-/liquibase-4.4.0.tgz",
"integrity": "sha512-oD/ZJgxpoR43V5Vt7o3r9ftYl16PyFco5l1EpKI4VKDQLtm1acHsyqxjA96S6c+rP51PafC4xug1Z6IJLyyAXA==",
"bin": {
"node-liquibase": "dist/cli.js"
},
"engines": {
"node": ">=6.9.0"
}
},
"node_modules/locate-path": { "node_modules/locate-path": {
"version": "5.0.0", "version": "5.0.0",
"resolved": "https://registry.npmjs.org/locate-path/-/locate-path-5.0.0.tgz", "resolved": "https://registry.npmjs.org/locate-path/-/locate-path-5.0.0.tgz",
@ -6421,6 +6433,11 @@
"integrity": "sha512-7ylylesZQ/PV29jhEDl3Ufjo6ZX7gCqJr5F7PKrqc93v7fzSymt1BpwEU8nAUXs8qzzvqhbjhK5QZg6Mt/HkBg==", "integrity": "sha512-7ylylesZQ/PV29jhEDl3Ufjo6ZX7gCqJr5F7PKrqc93v7fzSymt1BpwEU8nAUXs8qzzvqhbjhK5QZg6Mt/HkBg==",
"dev": true "dev": true
}, },
"liquibase": {
"version": "4.4.0",
"resolved": "https://registry.npmjs.org/liquibase/-/liquibase-4.4.0.tgz",
"integrity": "sha512-oD/ZJgxpoR43V5Vt7o3r9ftYl16PyFco5l1EpKI4VKDQLtm1acHsyqxjA96S6c+rP51PafC4xug1Z6IJLyyAXA=="
},
"locate-path": { "locate-path": {
"version": "5.0.0", "version": "5.0.0",
"resolved": "https://registry.npmjs.org/locate-path/-/locate-path-5.0.0.tgz", "resolved": "https://registry.npmjs.org/locate-path/-/locate-path-5.0.0.tgz",

@ -16,6 +16,7 @@
"discord-api-types": "^0.37.12", "discord-api-types": "^0.37.12",
"discord.js": "^14.5.0", "discord.js": "^14.5.0",
"dotenv": "^16.0.3", "dotenv": "^16.0.3",
"liquibase": "^4.4.0",
"ts-postgres": "^1.3.0" "ts-postgres": "^1.3.0"
}, },
"devDependencies": { "devDependencies": {

@ -1,4 +1,11 @@
import {ApplicationCommandDataResolvable, ApplicationCommandOptionType, ApplicationCommandType} from 'discord.js' import {
ApplicationCommandDataResolvable,
ApplicationCommandOptionType,
ApplicationCommandType,
Client,
GatewayIntentBits
} from 'discord.js'
import {config} from 'dotenv'
const commands: ApplicationCommandDataResolvable[] = [ const commands: ApplicationCommandDataResolvable[] = [
{ {
@ -23,7 +30,7 @@ const commands: ApplicationCommandDataResolvable[] = [
{ {
name: "select", name: "select",
type: ApplicationCommandOptionType.Subcommand, type: ApplicationCommandOptionType.Subcommand,
description: "Selects a character for use with other commands used in this server. Activates them on the current server.", description: "Selects (and activates, if necessary) a character for use with other commands used in this server.",
options: [ options: [
{ {
name: "character", name: "character",
@ -68,7 +75,7 @@ const commands: ApplicationCommandDataResolvable[] = [
{ {
name: "character", name: "character",
type: ApplicationCommandOptionType.String, type: ApplicationCommandOptionType.String,
description: "An existing character of yours to edit. Omit to see a list.", description: "An existing character of yours to edit. Omit to edit the current character.",
autocomplete: true, autocomplete: true,
required: false, required: false,
}, },
@ -95,7 +102,7 @@ const commands: ApplicationCommandDataResolvable[] = [
{ {
name: "character", name: "character",
type: ApplicationCommandOptionType.String, type: ApplicationCommandOptionType.String,
description: "An existing character of yours to display in the current channel. Omit to display the current character.", description: "An existing character of yours to display in this channel. Omit to display the current character.",
autocomplete: true, autocomplete: true,
required: false, required: false,
}, },
@ -110,7 +117,7 @@ const commands: ApplicationCommandDataResolvable[] = [
{ {
name: "archive", name: "archive",
type: ApplicationCommandOptionType.Subcommand, type: ApplicationCommandOptionType.Subcommand,
description: "Removes a character from all servers and hides it from the default list view. Note that characters currently in battle cannot be archived.", description: "Removes a character from all servers and hides it from the default list view.",
options: [ options: [
{ {
name: "character", name: "character",
@ -124,7 +131,7 @@ const commands: ApplicationCommandDataResolvable[] = [
{ {
name: "unarchive", name: "unarchive",
type: ApplicationCommandOptionType.Subcommand, type: ApplicationCommandOptionType.Subcommand,
description: "Unarchives a character. If used in a server, the character will automatically be added to that server.", description: "Unarchives a character.",
options: [ options: [
{ {
name: "character", name: "character",
@ -137,6 +144,23 @@ const commands: ApplicationCommandDataResolvable[] = [
}, },
], ],
}, },
{
name: "playstyle",
type: ApplicationCommandType.ChatInput,
description: "Updates your play style.",
options: [
{
name: "difficulty",
type: ApplicationCommandOptionType.Subcommand,
description: "Alters or displays the reformation difficulty of your currently selected character."
},
{
name: "preference",
type: ApplicationCommandOptionType.Subcommand,
description: "Alters or displays the pred/prey preference of your currently selected character."
}
]
},
{ {
name: "team", name: "team",
type: ApplicationCommandType.ChatInput, type: ApplicationCommandType.ChatInput,
@ -145,7 +169,7 @@ const commands: ApplicationCommandDataResolvable[] = [
{ {
name: "join", name: "join",
type: ApplicationCommandOptionType.Subcommand, type: ApplicationCommandOptionType.Subcommand,
description: "Leaves the current team, if any, and requests to join the same team as another player. Joins the battle if not already participating." description: "Leaves the current team, if any, and requests to join the same team (and battle) as another player."
}, },
{ {
name: "leave", name: "leave",
@ -154,21 +178,24 @@ const commands: ApplicationCommandDataResolvable[] = [
}, },
], ],
}, },
{
name: "challenge",
type: ApplicationCommandType.ChatInput,
description: "Challenges another character to a battle.",
options: [
{
name: "",
}
]
},
{ {
name: "battle", name: "battle",
type: ApplicationCommandType.ChatInput, type: ApplicationCommandType.ChatInput,
description: "Takes actions in battle.", description: "Takes actions in battle.",
options: [ options: [
{
name: "challenge",
type: ApplicationCommandOptionType.Subcommand,
description: "Challenges another character to a battle.",
options: [
{
name: "target",
type: ApplicationCommandOptionType.String,
description: "The character you want to challenge.",
autocomplete: true,
}
]
},
{ {
name: "menu", name: "menu",
type: ApplicationCommandOptionType.Subcommand, type: ApplicationCommandOptionType.Subcommand,
@ -243,7 +270,7 @@ const commands: ApplicationCommandDataResolvable[] = [
{ {
name: "surrender", name: "surrender",
type: ApplicationCommandOptionType.Subcommand, type: ApplicationCommandOptionType.Subcommand,
description: "Lets your opponent do as they will with you by your Confidence or Health to 0." description: "Lets your opponent do as they will with you by reducing your Confidence or Health to 0."
}, },
{ {
name: "prey", name: "prey",
@ -269,49 +296,201 @@ const commands: ApplicationCommandDataResolvable[] = [
type: ApplicationCommandType.ChatInput, type: ApplicationCommandType.ChatInput,
description: "Safety commands for protecting consent and user data.", description: "Safety commands for protecting consent and user data.",
options: [ options: [
{
name: "decline",
type: ApplicationCommandOptionType.Subcommand,
description: "Declines a challenge for reasons of consent.",
},
{ {
name: "exit", name: "exit",
type: ApplicationCommandOptionType.SubcommandGroup, type: ApplicationCommandOptionType.SubcommandGroup,
description: "Exits battle(s) and reverts its/their effects on you for reasons of consent. To flee, use /battle escape.", description: "Exits battle(s) and reverts its/their effects on you. To flee in-character, use /battle escape.",
}, },
{ {
name: "block", name: "block",
type: ApplicationCommandOptionType.SubcommandGroup, type: ApplicationCommandOptionType.SubcommandGroup,
description: "Prevents a user from challenging you.", description: "Manages your block list.",
options: [
{
name: "add",
type: ApplicationCommandOptionType.Subcommand,
description: "Prevents a user or character from challenging you or joining battles you're in.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to block from challenging you or joining battles you're in.",
required: false
},
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to block from challenging you or joining battles you're in.",
required: false,
autocomplete: true
},
],
},
{
name: "remove",
type: ApplicationCommandOptionType.Subcommand,
description: "Allows a user or character to challenge you and join battles you're in once more.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to allow to challenge you and join battles you're in once more.",
required: false
},
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to allow to challenge you and join battles you're in once more.",
required: false,
autocomplete: true
},
],
},
{
name: "list",
type: ApplicationCommandOptionType.Subcommand,
description: "Displays your current block list."
},
],
}, },
{ {
name: "kick", name: "kick",
type: ApplicationCommandOptionType.SubcommandGroup, type: ApplicationCommandOptionType.SubcommandGroup,
description: "Kicks a user from a battle and prevents them from rejoining for reasons of consent.", description: "Manages the list of users kicked from the current battle.",
options: [
{
name: "add",
type: ApplicationCommandOptionType.Subcommand,
description: "Removes a user or character from the current battle and prevents them from rejoining.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to remove from the current battle and prevent from rejoining.",
required: false
},
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to remove from the current battle and prevent from rejoining.",
required: false,
autocomplete: true
},
],
},
{
name: "remove",
type: ApplicationCommandOptionType.Subcommand,
description: "Allows a user or character to rejoin the current battle.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to allow to rejoin the current battle.",
required: false
},
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The user to allow to rejoin the current battle.",
required: false,
autocomplete: true
},
],
},
{
name: "list",
type: ApplicationCommandOptionType.Subcommand,
description: "Displays the list of users forbidden from rejoining the current battle."
},
],
}, },
{ {
name: "ban", name: "ban",
type: ApplicationCommandOptionType.SubcommandGroup, type: ApplicationCommandOptionType.SubcommandGroup,
description: "Prevents a user from participating in battles in the current server, and kicks them from any they're in.", description: "Manages the ban list of the current server.",
options: [
{
name: "add",
type: ApplicationCommandOptionType.Subcommand,
description: "Bans a user from participating in battles in the current server and kicks them from any they're in.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to ban from participating in battles in the current server.",
required: true
},
],
},
{
name: "remove",
type: ApplicationCommandOptionType.Subcommand,
description: "Allows a user to resume participating in battles in the current server.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to allow to participate in battles in the current server once more.",
required: true
},
],
},
{
name: "list",
type: ApplicationCommandOptionType.Subcommand,
description: "Displays this server's current ban list."
},
],
}, },
{ {
name: "delete", name: "delete",
type: ApplicationCommandOptionType.Subcommand, type: ApplicationCommandOptionType.Subcommand,
description: "PERMANENTLY deletes a character, aborting any battles they were part of. To hide characters without deleting them, use /character archive.", description: "PERMANENTLY deletes a character, exiting any battles they were part of. See also /character archive.",
}, },
{ {
name: "wipe", name: "wipe",
type: ApplicationCommandOptionType.Subcommand, type: ApplicationCommandOptionType.Subcommand,
description: "PERMANENTLY deletes all data about you in the system, aborting any battles you were part of and erasing you from the system's knowledge.", description: "PERMANENTLY deletes ALL data about you in the system, erasing you from the system's knowledge.",
}, },
], ],
} }
] ]
function main() { async function main() {
console.log("we're up and runnin'") config()
const c = new Client({
intents: [],
})
c.on('ready', async () => {
const app = c.application
if (!c.application) {
console.log("Bot is ready, but no application")
} else {
try {
await c.application.commands.set(commands)
console.log("Commands established")
} catch (ex) {
console.log("Bot is ready, but setting commands failed: " + ex)
}
}
})
c.on('error', async (ex) => {
console.log("Connection error: " + ex)
})
c.on('interactionCreate', async (ev) => {
if (ev.isRepliable()) {
try {
await ev.reply("Huuuuuuuh? ... I don't know what to do with that yet.")
console.log("answered an interaction")
} catch (ex) {
console.log("failed answering an interaction: " + ex)
}
} else {
console.log("got an interaction but can't reply to it")
}
})
await c.login(process.env.DISCORD_TOKEN || "")
} }
export {} main().catch((ex) => {console.log("main thread failed: " + ex)})
main()

@ -1,13 +1,13 @@
{ {
"compilerOptions": { "compilerOptions": {
"target": "es5", "target": "esnext",
"lib": [ "lib": [
"esnext" "esnext"
], ],
"allowJs": true, "allowJs": true,
"skipLibCheck": false, "skipLibCheck": false,
"esModuleInterop": true, "esModuleInterop": true,
"allowSyntheticDefaultImports": false, "allowSyntheticDefaultImports": true,
"strict": true, "strict": true,
"strictNullChecks": true, "strictNullChecks": true,
"forceConsistentCasingInFileNames": true, "forceConsistentCasingInFileNames": true,
@ -15,7 +15,7 @@
"module": "esnext", "module": "esnext",
"moduleResolution": "node", "moduleResolution": "node",
"resolveJsonModule": true, "resolveJsonModule": true,
"isolatedModules": true, "isolatedModules": false,
"outDir": "build" "outDir": "build"
}, },
"include": [ "include": [

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