Script Language Specification #6

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opened 3 years ago by reya · 1 comments
reya commented 3 years ago
Owner

The scripting language needs to be specified for the implementation later on.

The scripting language comes in three forms:

  • Expressions: These are used in the expression expansion in the Handlebars parser, various places in the battle system, and various places in the scripting language itself.
  • Handlebars: The Handlebars parser allows for nearly any string value to be constructed programmatically.
  • Scripts: These are used for the game's script, actions' effects, and other places where multiple steps need to take place.
The scripting language needs to be specified for the implementation later on. The scripting language comes in three forms: * **Expressions**: These are used in the expression expansion in the Handlebars parser, various places in the battle system, and various places in the scripting language itself. * **Handlebars**: The [Handlebars parser](handlebarsjs.com/) allows for nearly any string value to be constructed programmatically. * **Scripts**: These are used for the game's script, actions' effects, and other places where multiple steps need to take place.
reya added this to the [Old Project] Battle System Prototype milestone 3 years ago
reya added the
area: PvP scripting
type: enhancement/drafting
labels 3 years ago
reya self-assigned this 3 years ago
reya added this to the [Old Project] Vore RPG status project 3 years ago
reya added
type: design/outline
and removed
type: enhancement/drafting
labels 3 years ago
Poster
Owner

Closed as part of the transition to the new project

Closed as part of the transition to the new project
reya closed this issue 2 years ago
reya added the
status: wontfix
label 2 years ago
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Reference: reya/vore-rpg#6
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