The scripting language needs to be specified for the implementation later on.
The scripting language comes in three forms:
Expressions: These are used in the expression expansion in the Handlebars parser, various places in the battle system, and various places in the scripting language itself.
Handlebars: The Handlebars parser allows for nearly any string value to be constructed programmatically.
Scripts: These are used for the game's script, actions' effects, and other places where multiple steps need to take place.
The scripting language needs to be specified for the implementation later on.
The scripting language comes in three forms:
* **Expressions**: These are used in the expression expansion in the Handlebars parser, various places in the battle system, and various places in the scripting language itself.
* **Handlebars**: The [Handlebars parser](handlebarsjs.com/) allows for nearly any string value to be constructed programmatically.
* **Scripts**: These are used for the game's script, actions' effects, and other places where multiple steps need to take place.
reya
added this to the [Old Project] Battle System Prototype milestone 3 years ago
The scripting language needs to be specified for the implementation later on.
The scripting language comes in three forms:
Closed as part of the transition to the new project