Command listing

main
Mari 2 years ago
parent 476d6c71ae
commit e29499bbc3
  1. 2
      package-lock.json
  2. 308
      src/main.ts

2
package-lock.json generated

@ -10,6 +10,7 @@
"license": "ISC", "license": "ISC",
"dependencies": { "dependencies": {
"@reduxjs/toolkit": "^1.8.5", "@reduxjs/toolkit": "^1.8.5",
"discord-api-types": "^0.37.12",
"discord.js": "^14.5.0", "discord.js": "^14.5.0",
"dotenv": "^16.0.3", "dotenv": "^16.0.3",
"ts-postgres": "^1.3.0" "ts-postgres": "^1.3.0"
@ -17,7 +18,6 @@
"devDependencies": { "devDependencies": {
"@tsconfig/node18": "^1.0.1", "@tsconfig/node18": "^1.0.1",
"@types/pg": "^8.6.5", "@types/pg": "^8.6.5",
"discord-api-types": "^0.37.12",
"jest": "^29.1.2", "jest": "^29.1.2",
"ts-jest": "^29.0.3", "ts-jest": "^29.0.3",
"ts-node": "^10.9.1", "ts-node": "^10.9.1",

@ -1,7 +1,311 @@
import { REST, Routes, ApplicationCommandDataResolvable } from 'discord.js' import {ApplicationCommandDataResolvable, ApplicationCommandOptionType, ApplicationCommandType} from 'discord.js'
const commands: ApplicationCommandDataResolvable[] = [ const commands: ApplicationCommandDataResolvable[] = [
{
name: "character",
type: ApplicationCommandType.ChatInput,
description: "Commands to manage your characters.",
options: [
{
name: "create",
type: ApplicationCommandOptionType.Subcommand,
description: "Creates a new character. Activates them on the current server.",
options: [
{
name: "template",
type: ApplicationCommandOptionType.String,
description: "Optionally, an existing character of yours to use as a template.",
autocomplete: true,
required: false,
},
],
},
{
name: "select",
type: ApplicationCommandOptionType.Subcommand,
description: "Selects a character for use with other commands used in this server. Activates them on the current server.",
options: [
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to switch to. If not supplied, shows you the current selected character.",
autocomplete: true,
required: false,
},
],
},
{
name: "activate",
type: ApplicationCommandOptionType.Subcommand,
description: "Allows a character to be targeted on the current server.",
options: [
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to activate on this server.",
autocomplete: true,
required: false,
},
]
},
{
name: "deactivate",
type: ApplicationCommandOptionType.Subcommand,
description: "Prevents a character from being targeted on the current server. Deselects them if they're selected.",
options: [
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to deactivate on this server."
}
]
},
{
name: "edit",
type: ApplicationCommandOptionType.Subcommand,
description: "Edits an existing character. Note that characters currently in battle cannot be edited.",
options: [
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "An existing character of yours to edit. Omit to see a list.",
autocomplete: true,
required: false,
},
],
},
{
name: "list",
type: ApplicationCommandOptionType.Subcommand,
description: "Lists your characters.",
options: [
{
name: "public",
type: ApplicationCommandOptionType.Boolean,
description: "True to share your character list with the current channel.",
required: false,
}
],
},
{
name: "show",
type: ApplicationCommandOptionType.Subcommand,
description: "Shows the data about one of your characters.",
options: [
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "An existing character of yours to display in the current channel. Omit to display the current character.",
autocomplete: true,
required: false,
},
{
name: "public",
type: ApplicationCommandOptionType.Boolean,
description: "True to share your character list with the current channel.",
required: false,
}
],
},
{
name: "archive",
type: ApplicationCommandOptionType.Subcommand,
description: "Removes a character from all servers and hides it from the default list view. Note that characters currently in battle cannot be archived.",
options: [
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "An existing unarchived character of yours to add to the archive.",
autocomplete: true,
required: false,
},
],
},
{
name: "unarchive",
type: ApplicationCommandOptionType.Subcommand,
description: "Unarchives a character. If used in a server, the character will automatically be added to that server.",
options: [
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "An existing archived character of yours to take back out of the archive.",
autocomplete: true,
required: false,
},
],
},
],
},
{
name: "team",
type: ApplicationCommandType.ChatInput,
description: "Affects teams in battle.",
options: [
{
name: "join",
type: ApplicationCommandOptionType.Subcommand,
description: "Leaves the current team, if any, and requests to join the same team as another player. Joins the battle if not already participating."
},
{
name: "leave",
type: ApplicationCommandOptionType.Subcommand,
description: "Leaves the current team, if any, and strikes it out alone."
},
],
},
{
name: "challenge",
type: ApplicationCommandType.ChatInput,
description: "Challenges another character to a battle.",
options: [
{
name: "",
}
]
},
{
name: "battle",
type: ApplicationCommandType.ChatInput,
description: "Takes actions in battle.",
options: [
{
name: "menu",
type: ApplicationCommandOptionType.Subcommand,
description: "Opens the battle menu to select an action for this turn.",
},
{
name: "skill",
type: ApplicationCommandOptionType.Subcommand,
description: "Uses a skill.",
options: [
{
name: "name",
type: ApplicationCommandOptionType.String,
description: "The name of the skill to use. Omit to see a list.",
autocomplete: true,
required: false,
},
{
name: "target",
type: ApplicationCommandOptionType.String,
description: "The target to use the skill on, if there are multiple options. Omit to see a list.",
autocomplete: true,
required: false,
},
],
},
{
name: "item",
type: ApplicationCommandOptionType.Subcommand,
description: "Uses an item.",
options: [
{
name: "name",
type: ApplicationCommandOptionType.String,
description: "The name of the item to use. Omit to see a list.",
autocomplete: true,
required: false,
},
{
name: "target",
type: ApplicationCommandOptionType.String,
description: "The target to use the item on, if there are multiple options. Omit to see a list.",
autocomplete: true,
required: false,
},
]
},
{
name: "vore",
type: ApplicationCommandOptionType.Subcommand,
description: "Devours your opponent. Requires your opponent to be at low Confidence.",
options: [
{
name: "style",
type: ApplicationCommandOptionType.String,
description: "The style of devouring to use. Omit to see a list.",
autocomplete: true,
required: false,
},
]
},
{
name: "rest",
type: ApplicationCommandOptionType.Subcommand,
description: "Takes a breather, recovering your Confidence and Energy at a faster-than-normal rate for this turn."
},
{
name: "escape",
type: ApplicationCommandOptionType.Subcommand,
description: "Tries to escape from a battle or stomach. Requires your opponent to be at low Confidence."
},
{
name: "surrender",
type: ApplicationCommandOptionType.Subcommand,
description: "Lets your opponent do as they will with you by your Confidence or Health to 0."
},
{
name: "prey",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Commands for when you have a full belly.",
options: [
{
name: "release",
type: ApplicationCommandOptionType.Subcommand,
description: "Releases your prey from your stomach."
},
{
name: "squish",
type: ApplicationCommandOptionType.Subcommand,
description: "Squishes your prey, ending the combat. Can only be performed when the prey is at or below 0% Health."
},
],
},
],
},
{
name: "safety",
type: ApplicationCommandType.ChatInput,
description: "Safety commands for protecting consent and user data.",
options: [
{
name: "decline",
type: ApplicationCommandOptionType.Subcommand,
description: "Declines a challenge for reasons of consent.",
},
{
name: "exit",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Exits battle(s) and reverts its/their effects on you for reasons of consent. To flee, use /battle escape.",
},
{
name: "block",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Prevents a user from challenging you.",
},
{
name: "kick",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Kicks a user from a battle and prevents them from rejoining for reasons of consent.",
},
{
name: "ban",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Prevents a user from participating in battles in the current server, and kicks them from any they're in.",
},
{
name: "delete",
type: ApplicationCommandOptionType.Subcommand,
description: "PERMANENTLY deletes a character, aborting any battles they were part of. To hide characters without deleting them, use /character archive.",
},
{
name: "wipe",
type: ApplicationCommandOptionType.Subcommand,
description: "PERMANENTLY deletes all data about you in the system, aborting any battles you were part of and erasing you from the system's knowledge.",
},
],
}
] ]
function main() { function main() {

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