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* cancel teleportation if someone moves out of the teleporter during teleportation (maybe prevent them from starting?) |
* cancel teleportation if someone moves out of the teleporter during teleportation (maybe prevent them from starting?) |
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* save any effects that would be overwritten by teleportation (including to disk!), and put them back when the player opens the door or arrives |
* save any effects that would be overwritten by teleportation (including to disk!), and put them back when the player opens the door or arrives |
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* fix facing and location when teleporting in different directions |
* fix facing and location when teleporting in different directions |
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* fix whatever's going on with iron doors |
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