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package action
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import (
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"errors"
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"git.reya.zone/reya/hexmap/server/state"
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"go.uber.org/zap/zapcore"
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)
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var (
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// ErrNoOp is returned when an action has no effect.
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ErrNoOp = errors.New("action's effects were already applied, or it's an empty action")
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// ErrNoTransparentColors is returned when a user tries to set their active color or a cell color to transparent.
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// Transparent here is defined as having an alpha component of less than 15 (0xF).
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ErrNoTransparentColors = errors.New("transparent colors not allowed")
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)
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// Action is the interface for actions that can be shared between clients, or between the server and a client.
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type Action interface {
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zapcore.ObjectMarshaler
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// Apply causes the action's effects to be applied to s, mutating it in place.
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// All Actions must conform to the standard that if an action can't be correctly applied, or if it would
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// have no effect, it returns an error without changing s.
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// If an action can be correctly applied but would have no effect, it should return ErrNoOp.
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// If an action is correctly applied and has an effect, it should return nil.
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Apply(s *state.Synced) error
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}
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type Client interface {
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Server
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// ToClientPB converts the action into a client action protocol buffer.
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ToClientPB() *ClientActionPB
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}
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type Server interface {
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Action
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// ToServerPB converts the action into a server action protocol buffer.
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ToServerPB() *ServerActionPB
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}
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func serverPBFromClient(c Client) *ServerActionPB {
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return &ServerActionPB{
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Action: &ServerActionPB_Client{Client: c.ToClientPB()},
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}
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}
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type ServerSlice []Server
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func (s ServerSlice) MarshalLogArray(encoder zapcore.ArrayEncoder) error {
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var finalErr error = nil
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for _, a := range s {
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err := encoder.AppendObject(a)
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if err != nil && finalErr == nil {
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finalErr = err
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}
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}
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return finalErr
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}
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// CellColor is the action sent when a cell of the map has been colored a different color.
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type CellColor struct {
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// At is the location of the cell in storage coordinates.
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At state.StorageCoordinates `json:"at"`
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// Color is the color the cell has been changed to.
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Color state.Color `json:"color"`
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}
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func (c CellColor) MarshalLogObject(encoder zapcore.ObjectEncoder) error {
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encoder.AddString("type", "CellColor")
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err := encoder.AddObject("at", c.At)
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encoder.AddString("color", c.Color.String())
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return err
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}
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// Apply sets the target cell's color, or returns ErrNoOp if it can't.
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func (c CellColor) Apply(s *state.Synced) error {
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if c.Color.A < 0xF {
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return ErrNoTransparentColors
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}
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cell, err := s.Map.Layer.GetCellAt(c.At)
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if err != nil {
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return err
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}
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if cell.Color == c.Color {
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return ErrNoOp
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}
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cell.Color = c.Color
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return nil
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}
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// UserActiveColor is the action sent when the user's current color, the one being painted with, changes.
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type UserActiveColor struct {
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// Color is the color that is now active.
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Color state.Color `json:"color"`
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}
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func (c UserActiveColor) MarshalLogObject(encoder zapcore.ObjectEncoder) error {
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encoder.AddString("type", "UserActiveColor")
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encoder.AddString("color", c.Color.String())
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return nil
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}
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// Apply sets the user's active color, or returns ErrNoOp if it can't.
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func (c UserActiveColor) Apply(s *state.Synced) error {
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if c.Color.A < 0xF {
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return ErrNoTransparentColors
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}
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if s.User.ActiveColor == c.Color {
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return ErrNoOp
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}
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s.User.ActiveColor = c.Color
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return nil
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}
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