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vore-rpg/migrations/0001-characters.sql

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--liquibase formatted sql
--changeset reya:users_table runInTransaction:false
CREATE TABLE IF NOT EXISTS users
(
id UUID NOT NULL PRIMARY KEY DEFAULT gen_random_uuid(),
is_admin BOOLEAN NOT NULL DEFAULT FALSE,
created_at TIMESTAMPTZ NOT NULL DEFAULT now(),
updated_at TIMESTAMPTZ NOT NULL DEFAULT now(),
active_at TIMESTAMPTZ NULL DEFAULT NULL,
FAMILY essentials (id, is_admin),
FAMILY timestamps (created_at, updated_at, active_at)
);
--rollback DROP TABLE IF EXISTS users;
--changeset reya:types_table runInTransaction:false
CREATE TABLE IF NOT EXISTS types
(
id INT NOT NULL PRIMARY KEY,
name STRING NOT NULL,
color STRING NOT NULL,
display_order INT NOT NULL,
immunities INT[] NOT NULL DEFAULT '{}',
resistances INT[] NOT NULL DEFAULT '{}',
weaknesses INT[] NOT NULL DEFAULT '{}'
);
--rollback DROP TABLE IF EXISTS types;
--changeset reya:types_values runInTransaction:true
INSERT INTO types (id, name, color, display_order)
VALUES (0, 'Basic', '', 0),
(1, 'Sassy', '', 1),
(2, 'Gentle', '', 2),
(3, 'Sexy', '', 3),
(4, 'Muscle', '', 4),
(5, 'Glam', '', 5),
(6, 'Punk', '', 6),
(7, 'Glutton', '', 7),
(8, 'Dumb', '', 8),
(9, 'Drone', '', 9),
(10, 'Spooky', '', 10),
(11, 'Lively', '', 11),
(12, 'Smart', '', 12),
(13, 'Cool', '', 13),
(14, 'Bully', '', 14),
(15, 'Mythic', '', 15),
(16, 'Toy', '', 16),
(17, 'Cute', '', 17)
ON CONFLICT DO NOTHING;
--rollback DELETE FROM types WHERE id in (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
--changeset reya:difficulties_table runInTransaction:false
CREATE TABLE IF NOT EXISTS difficulties
(
id INT NOT NULL PRIMARY KEY,
name STRING NOT NULL UNIQUE,
description STRING NOT NULL,
display_order INT NOT NULL,
endo_only BOOLEAN NOT NULL DEFAULT false,
regenerate_talent BOOLEAN NOT NULL DEFAULT false,
lose_proficiency_percent FLOAT NOT NULL DEFAULT 0,
lose_exp_percent FLOAT NOT NULL DEFAULT 0,
lose_money_percent FLOAT NOT NULL DEFAULT 0,
allow_reformation BOOLEAN NOT NULL DEFAULT true
);
--rollback DROP TABLE IF EXISTS difficulties;
--changeset reya:difficulties_values runInTransaction:true
INSERT INTO difficulties
(id, name, description, display_order, endo_only, regenerate_talent, lose_proficiency_percent, lose_exp_percent,
lose_money_percent, allow_reformation)
VALUES (0, 'Endo Only', 'You can never be digested. You always come out sooner or later.', 0, true, false, 0, 0, 0,
true),
(1, 'Very Safe',
'You''ll be completely safe. The only downsides to being digested? Inconvenience. And smug predators.', 1,
false, false, 0, 0, 0, true),
(2, 'Safe',
'Your noggin will get rattled around, sure, and you might drop some of your cash, but it''s a small price to pay for being able to come back.',
2, false, true, 10, 0, 10, true),
(3, 'Risky',
'Getting digested is going to mess with your head, for sure. You''ll come back a bit weakened from the experience, and your wallet will notice. This is the recommended difficulty.',
3, false, true, 25, 10, 25, true),
(4, 'Dangerous',
'Digestion is something to be avoided at all costs. You''ll lose half your money, your stats will have atrophied, and you''ll lose some of your memories.',
4, false, true, 50, 25, 50, true),
(5, 'Very Dangerous',
'Being a meal is not just humiliating - it''s a nightmare. You''re lucky you get to hold on to anything.', 5,
false, true, 90, 50, 90, true),
(6, 'Extremely Dangerous',
'If you get devoured and you don''t get out, you''ll lose just about everything. Be very, very careful...', 6,
false, true, 100, 100, 100, true)
ON CONFLICT DO NOTHING;
--rollback DELETE FROM difficulties WHERE id IN (0, 1, 2, 3, 4, 5, 6, 7);
--changeset reya:preferences_table runInTransaction:false
CREATE TABLE IF NOT EXISTS preferences
(
id INT NOT NULL PRIMARY KEY,
name STRING NOT NULL UNIQUE,
description STRING NOT NULL,
display_order INT NOT NULL,
can_use_vore BOOLEAN NOT NULL,
can_receive_vore BOOLEAN NOT NULL
);
--rollback DROP TABLE IF EXISTS preferences;
--changeset reya:preferences_values runInTransaction:true
INSERT INTO preferences (id, name, description, display_order, can_use_vore, can_receive_vore)
VALUES (0, 'Observer', 'You can neither eat nor be eaten.', 0, false, false),
(1, 'Prey Only', 'You can only be eaten, not eat.', 1, false, true),
(2, 'Pred Only', 'You can only eat, not be eaten.', 2, true, false),
(3, 'Switch', 'You can both eat and be eaten.', 3, true, true)
ON CONFLICT DO NOTHING;
--rollback DELETE FROM preferences WHERE id IN (0, 1, 2, 3);
--changeset reya:genders_table runInTransaction:false
CREATE TABLE IF NOT EXISTS genders
(
id INT NOT NULL PRIMARY KEY,
name STRING NOT NULL,
pronouns STRING NOT NULL UNIQUE,
display_order INT NOT NULL,
use_plural BOOLEAN NOT NULL,
subjective STRING NOT NULL,
adjective STRING NOT NULL,
possessive STRING NOT NULL,
reflexive STRING NOT NULL,
objective STRING NOT NULL
);
--rollback DROP TABLE IF EXISTS genders;
--changeset reya:genders_values runInTransaction:true
INSERT INTO genders (id, name, pronouns, display_order, use_plural, subjective, adjective, possessive, reflexive,
objective)
VALUES (0, 'Non-binary', 'name only', 0, false, '@@', '@@''s', '@@''s', '@@''s self', '@@'),
(1, 'Female', 'she/her', 1, false, 'she', 'her', 'hers', 'herself', 'her'),
(2, 'Non-binary', 'they/them', 2, true, 'they', 'their', 'theirs', 'themself', 'them'),
(3, 'Male', 'he/him', 3, false, 'he', 'his', 'his', 'himself', 'him'),
(4, 'Object', 'it/its', 4, false, 'it', 'its', 'its', 'itself', 'it'),
(5, 'Herm', 'shi/hir', 5, false, 'shi', 'hir', 'hirs', 'hirself', 'hir'),
(6, 'Non-binary', 'ae/aer', 6, false, 'ae', 'aer', 'aers', 'aerself', 'aer'),
(7, 'Non-binary', 'fae/faer', 7, false, 'fae', 'faer', 'faers', 'faerself', 'faer'),
(8, 'Non-binary', 'e/em', 8, false, 'e', 'eir', 'eirs', 'emself', 'em'),
(9, 'Non-binary', 'ey/em', 9, false, 'ey', 'eir', 'eirs', 'emself', 'em'),
(10, 'Non-binary', 'per/per', 10, false, 'per', 'pers', 'pers', 'perself', 'per'),
(11, 'Non-binary', 've/ver', 11, false, 've', 'vis', 'vis', 'verself', 'ver'),
(12, 'Non-binary', 'xe/xem', 12, false, 'xe', 'xyr', 'xyrs', 'xemself', 'xem'),
(13, 'Non-binary', 'ze/hir', 13, false, 'ze', 'hir', 'hirs', 'hirself', 'hir'),
(14, 'Non-binary', 'zie/hir', 14, false, 'zie', 'hir', 'hirs', 'hirself', 'hir'),
(15, 'Non-binary', 'zie/zim', 15, false, 'zie', 'zir', 'zis', 'zieself', 'zim'),
(16, 'Non-binary', 'sie/sie', 16, false, 'sie', 'hir', 'hirs', 'hirself', 'sie'),
(17, 'Non-binary', 'te/ter', 17, false, 'te', 'tem', 'ters', 'terself', 'ter')
ON CONFLICT DO NOTHING;
--rollback DELETE FROM genders WHERE id IN (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17);
--changeset reya:characters_table runInTransaction:false
CREATE TABLE IF NOT EXISTS characters
(
id UUID NOT NULL PRIMARY KEY DEFAULT gen_random_uuid(),
user_id UUID NOT NULL REFERENCES users (id) ON DELETE CASCADE,
name STRING NOT NULL,
discriminator INT NULL DEFAULT NULL,
title STRING NOT NULL,
profile STRING NOT NULL,
gender_id INT NOT NULL REFERENCES genders (id) ON DELETE RESTRICT,
difficulty_id INT NOT NULL REFERENCES difficulties (id) ON DELETE RESTRICT,
preference_id INT NOT NULL REFERENCES preferences (id) ON DELETE RESTRICT,
type1_id INT NOT NULL REFERENCES types (id) ON DELETE RESTRICT,
type2_id INT NOT NULL REFERENCES types (id) ON DELETE RESTRICT,
experience INT NOT NULL DEFAULT 0,
money INT NOT NULL DEFAULT 0,
-- stats: base
base_confidence INT NOT NULL DEFAULT 70,
base_health INT NOT NULL DEFAULT 70,
base_stamina INT NOT NULL DEFAULT 70,
base_brawn INT NOT NULL DEFAULT 70,
base_durability INT NOT NULL DEFAULT 70,
base_intensity INT NOT NULL DEFAULT 70,
base_resilience INT NOT NULL DEFAULT 70,
base_speed INT NOT NULL DEFAULT 70,
-- stats: banked talent points
min_confidence_talent INT NOT NULL DEFAULT 0,
min_health_talent INT NOT NULL DEFAULT 0,
min_stamina_talent INT NOT NULL DEFAULT 0,
min_brawn_talent INT NOT NULL DEFAULT 0,
min_durability_talent INT NOT NULL DEFAULT 0,
min_intensity_talent INT NOT NULL DEFAULT 0,
min_resilience_talent INT NOT NULL DEFAULT 0,
min_speed_talent INT NOT NULL DEFAULT 0,
-- stats: current talent points
confidence_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_confidence_talent + floor(random() * (32 - min_confidence_talent)),
health_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_health_talent + floor(random() * (32 - min_health_talent)),
stamina_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_stamina_talent + floor(random() * (32 - min_stamina_talent)),
brawn_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_brawn_talent + floor(random() * (32 - min_brawn_talent)),
durability_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_durability_talent + floor(random() * (32 - min_durability_talent)),
intensity_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_intensity_talent + floor(random() * (32 - min_intensity_talent)),
resilience_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_resilience_talent + floor(random() * (32 - min_resilience_talent)),
speed_talent INT NOT NULL DEFAULT floor(random() * 32)::INT, --min_speed_talent + floor(random() * (32 - min_speed_talent)),
-- stats: current proficiency points
confidence_proficiency INT NOT NULL DEFAULT 0,
health_proficiency INT NOT NULL DEFAULT 0,
stamina_proficiency INT NOT NULL DEFAULT 0,
brawn_proficiency INT NOT NULL DEFAULT 0,
durability_proficiency INT NOT NULL DEFAULT 0,
intensity_proficiency INT NOT NULL DEFAULT 0,
resilience_proficiency INT NOT NULL DEFAULT 0,
speed_proficiency INT NOT NULL DEFAULT 0,
UNIQUE (user_id, name, discriminator),
FAMILY character_base (id, user_id, name, title, profile, gender_id, type1_id, type2_id, base_confidence,
base_health,
base_stamina, base_brawn, base_durability, base_intensity, base_resilience, base_speed),
FAMILY character_reformation_stats (min_confidence_talent, min_health_talent, min_stamina_talent, min_brawn_talent,
min_durability_talent, min_intensity_talent, min_resilience_talent,
min_speed_talent,
confidence_talent, health_talent, stamina_talent, brawn_talent,
durability_talent, intensity_talent, resilience_talent, speed_talent),
FAMILY character_live_stats (difficulty_id, preference_id, experience, money, confidence_proficiency,
health_proficiency, stamina_proficiency, brawn_proficiency, durability_proficiency,
intensity_proficiency, resilience_proficiency, speed_proficiency)
);
--rollback DROP TABLE IF EXISTS characters;
--changeset reya:character_creation_table runInTransaction:false
CREATE TABLE IF NOT EXISTS character_creation
(
user_id UUID NOT NULL REFERENCES users (id) ON DELETE CASCADE,
character_id UUID NULL REFERENCES characters (id) ON DELETE CASCADE,
name STRING NULL,
title STRING NULL,
profile STRING NULL,
gender_id INT NULL REFERENCES genders (id) ON DELETE RESTRICT,
difficulty_id INT NULL REFERENCES difficulties (id) ON DELETE RESTRICT,
preference_id INT NULL REFERENCES preferences (id) ON DELETE RESTRICT,
type1_id INT NULL REFERENCES types (id) ON DELETE RESTRICT,
type2_id INT NULL REFERENCES types (id) ON DELETE RESTRICT,
base_confidence INT NULL DEFAULT 70,
base_health INT NULL DEFAULT 70,
base_stamina INT NULL DEFAULT 70,
base_brawn INT NULL DEFAULT 70,
base_durability INT NULL DEFAULT 70,
base_intensity INT NULL DEFAULT 70,
base_resilience INT NULL DEFAULT 70,
base_speed INT NULL DEFAULT 70,
PRIMARY KEY (user_id, character_id)
);
--rollback DROP TABLE IF EXISTS character_creation;
--changeset reya:userDefaultDifficultyPreferenceGender
ALTER TABLE users
ADD COLUMN default_gender_id INT NULL REFERENCES genders (id) ON DELETE RESTRICT DEFAULT NULL
CREATE IF NOT EXISTS FAMILY character_defaults,
ADD COLUMN default_difficulty_id INT NULL REFERENCES difficulties (id) ON DELETE RESTRICT DEFAULT NULL
FAMILY character_defaults,
ADD COLUMN default_preference_id INT NULL REFERENCES preferences (id) ON DELETE RESTRICT DEFAULT NULL
FAMILY character_defaults;
--rollback ALTER