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vore-rpg/src/commands/index.ts

380 lines
16 KiB

import {
ApplicationCommand,
ApplicationCommandDataResolvable,
ApplicationCommandOptionType,
ApplicationCommandType,
AutocompleteInteraction,
ChatInputCommandInteraction,
Collection,
} from "discord.js"
import {CharacterCommand} from "./character/index"
import {autocompleteNotImplementedError, CommandData} from "./types"
import {BotCommand} from "./bot/index"
import {UserTable} from "../database/users.js"
export const invalidCommandError = "No command by that name exists."
export class Commands {
readonly all: CommandData[]
readonly character: CharacterCommand
readonly bot: BotCommand
readonly definitions: ApplicationCommandDataResolvable[]
private readonly _nameCache: Record<string, CommandData>
constructor({users, cleanUp}: { users: UserTable, cleanUp: () => Promise<void> }) {
this.character = new CharacterCommand({users})
this.bot = new BotCommand({users, cleanUp})
this.all = [
this.character,
this.bot,
]
this.definitions = this.all.map((c) => c.definition)
this._nameCache = Object.fromEntries(
this.all.map((c) => [c.definition.name, c]),
)
}
setCache(data: Collection<string, ApplicationCommand>) {
for (const command of data.values()) {
if (this._nameCache.hasOwnProperty(command.name)) {
this._nameCache[command.name].setCached(command)
} else {
console.log("No such command when caching commands: " + command.name)
}
}
}
async execute(ev: ChatInputCommandInteraction) {
const name = ev.commandName
if (!this._nameCache.hasOwnProperty(name)) {
throw invalidCommandError
}
await this._nameCache[name].execute(ev)
}
async autocomplete(ev: AutocompleteInteraction) {
const name = ev.commandName
if (this._nameCache.hasOwnProperty(name)) {
const command = this._nameCache[name]
if (command.autocomplete) {
await command.autocomplete(ev)
return
}
}
throw autocompleteNotImplementedError
}
}
const otherCommands: ApplicationCommandDataResolvable[] = [
{
name: "playstyle",
type: ApplicationCommandType.ChatInput,
description: "Updates your play style.",
options: [
{
name: "difficulty",
type: ApplicationCommandOptionType.Subcommand,
description: "Alters or displays the reformation difficulty of your currently selected character.",
},
{
name: "preference",
type: ApplicationCommandOptionType.Subcommand,
description: "Alters or displays the pred/prey preference of your currently selected character.",
},
],
},
{
name: "team",
type: ApplicationCommandType.ChatInput,
description: "Affects teams in battle.",
options: [
{
name: "join",
type: ApplicationCommandOptionType.Subcommand,
description: "Leaves the current team, if any, and requests to join the same team (and battle) as another player.",
},
{
name: "leave",
type: ApplicationCommandOptionType.Subcommand,
description: "Leaves the current team, if any, and strikes it out alone.",
},
],
},
{
name: "battle",
type: ApplicationCommandType.ChatInput,
description: "Takes actions in battle.",
options: [
{
name: "challenge",
type: ApplicationCommandOptionType.Subcommand,
description: "Challenges another character to a battle.",
options: [
{
name: "target",
type: ApplicationCommandOptionType.String,
description: "The character you want to challenge.",
autocomplete: true,
},
],
},
{
name: "menu",
type: ApplicationCommandOptionType.Subcommand,
description: "Opens the battle menu to select an action for this turn.",
},
{
name: "skill",
type: ApplicationCommandOptionType.Subcommand,
description: "Uses a skill.",
options: [
{
name: "name",
type: ApplicationCommandOptionType.String,
description: "The name of the skill to use. Omit to see a list.",
autocomplete: true,
required: false,
},
{
name: "target",
type: ApplicationCommandOptionType.String,
description: "The target to use the skill on, if there are multiple options. Omit to see a list.",
autocomplete: true,
required: false,
},
],
},
{
name: "item",
type: ApplicationCommandOptionType.Subcommand,
description: "Uses an item.",
options: [
{
name: "name",
type: ApplicationCommandOptionType.String,
description: "The name of the item to use. Omit to see a list.",
autocomplete: true,
required: false,
},
{
name: "target",
type: ApplicationCommandOptionType.String,
description: "The target to use the item on, if there are multiple options. Omit to see a list.",
autocomplete: true,
required: false,
},
],
},
{
name: "vore",
type: ApplicationCommandOptionType.Subcommand,
description: "Devours your opponent. Requires your opponent to be at low Confidence.",
options: [
{
name: "style",
type: ApplicationCommandOptionType.String,
description: "The style of devouring to use. Omit to see a list.",
autocomplete: true,
required: false,
},
],
},
{
name: "rest",
type: ApplicationCommandOptionType.Subcommand,
description: "Takes a breather, recovering your Confidence and Energy at a faster-than-normal rate for this turn.",
},
{
name: "escape",
type: ApplicationCommandOptionType.Subcommand,
description: "Tries to escape from a battle or stomach. Requires your opponent to be at low Confidence.",
},
{
name: "surrender",
type: ApplicationCommandOptionType.Subcommand,
description: "Lets your opponent do as they will with you by reducing your Confidence or Health to 0.",
},
{
name: "prey",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Commands for when you have a full belly.",
options: [
{
name: "release",
type: ApplicationCommandOptionType.Subcommand,
description: "Releases your prey from your stomach.",
},
{
name: "squish",
type: ApplicationCommandOptionType.Subcommand,
description: "Squishes your prey, ending the combat. Can only be performed when the prey is at or below 0% Health.",
},
],
},
],
},
{
name: "safety",
type: ApplicationCommandType.ChatInput,
description: "Safety commands for protecting consent and user data.",
options: [
{
name: "exit",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Exits battle(s) and reverts its/their effects on you. To flee in-character, use /battle escape.",
},
{
name: "block",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Manages your block list.",
options: [
{
name: "add",
type: ApplicationCommandOptionType.Subcommand,
description: "Prevents a user or character from challenging you or joining battles you're in.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to block from challenging you or joining battles you're in.",
required: false,
},
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to block from challenging you or joining battles you're in.",
required: false,
autocomplete: true,
},
],
},
{
name: "remove",
type: ApplicationCommandOptionType.Subcommand,
description: "Allows a user or character to challenge you and join battles you're in once more.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to allow to challenge you and join battles you're in once more.",
required: false,
},
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to allow to challenge you and join battles you're in once more.",
required: false,
autocomplete: true,
},
],
},
{
name: "list",
type: ApplicationCommandOptionType.Subcommand,
description: "Displays your current block list.",
},
],
},
{
name: "kick",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Manages the list of users kicked from the current battle.",
options: [
{
name: "add",
type: ApplicationCommandOptionType.Subcommand,
description: "Removes a user or character from the current battle and prevents them from rejoining.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to remove from the current battle and prevent from rejoining.",
required: false,
},
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The character to remove from the current battle and prevent from rejoining.",
required: false,
autocomplete: true,
},
],
},
{
name: "remove",
type: ApplicationCommandOptionType.Subcommand,
description: "Allows a user or character to rejoin the current battle.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to allow to rejoin the current battle.",
required: false,
},
{
name: "character",
type: ApplicationCommandOptionType.String,
description: "The user to allow to rejoin the current battle.",
required: false,
autocomplete: true,
},
],
},
{
name: "list",
type: ApplicationCommandOptionType.Subcommand,
description: "Displays the list of users forbidden from rejoining the current battle.",
},
],
},
{
name: "ban",
type: ApplicationCommandOptionType.SubcommandGroup,
description: "Manages the ban list of the current server.",
options: [
{
name: "add",
type: ApplicationCommandOptionType.Subcommand,
description: "Bans a user from participating in battles in the current server and kicks them from any they're in.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to ban from participating in battles in the current server.",
required: true,
},
],
},
{
name: "remove",
type: ApplicationCommandOptionType.Subcommand,
description: "Allows a user to resume participating in battles in the current server.",
options: [
{
name: "user",
type: ApplicationCommandOptionType.User,
description: "The user to allow to participate in battles in the current server once more.",
required: true,
},
],
},
{
name: "list",
type: ApplicationCommandOptionType.Subcommand,
description: "Displays this server's current ban list.",
},
],
},
{
name: "delete",
type: ApplicationCommandOptionType.Subcommand,
description: "PERMANENTLY deletes a character, exiting any battles they were part of. See also /character archive.",
},
{
name: "wipe",
type: ApplicationCommandOptionType.Subcommand,
description: "PERMANENTLY deletes ALL data about you in the system, erasing you from the system's knowledge.",
},
],
},
]