Gacha game centered around vore.
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vore-gacha/src/commands/game/PullCommand.ts

56 lines
2.1 KiB

import {CommandContext, CommandOptionType, SlashCommand, SlashCreator} from "slash-create";
import {SavedWebhook} from "../../SavedWebhook.js";
import {Chance} from "chance";
const rand = Chance()
export class PullCommand extends SlashCommand {
readonly gameWebhook: SavedWebhook
constructor(creator: SlashCreator, gameWebhook: SavedWebhook) {
super(creator, {
name: "pull",
guildIDs: gameWebhook.state?.guild_id,
description: "Pulls one or more new heroines from the ether.",
options: [
{
name: "count",
description: "The number of heroines to pull.",
required: false,
max_value: 10,
min_value: 1,
type: CommandOptionType.NUMBER,
}
]
});
this.gameWebhook = gameWebhook
}
run(ctx: CommandContext): Promise<any> {
if (ctx.guildID !== this.gameWebhook.state?.guild_id) {
return ctx.send({
content: "Sorry, you can't do that in this guild.",
ephemeral: true,
})
}
if (ctx.channelID !== this.gameWebhook.state?.channel_id) {
return ctx.send({
content: `Sorry, you can't do that here. You have to do it in <#${this.gameWebhook.state?.channel_id}>.`,
ephemeral: true,
})
}
const count: number = ctx.options.count ?? 1
const results: string[] = []
for (let x = 0; x < count; x += 1) {
results.push(rand.weighted(["**Nicole**: D tier Predator Podcaster",
"**Herja**: C tier Viking Warrior",
"**Sharla**: B tier Skark Girl",
"**Melpomene**: A tier Muse of Tragedy",
"**Lady Bootstrap**: S tier Time Traveler"], [20, 15, 10, 5, 1]))
}
return ctx.send({
content: `_${ctx.user.mention}_, you pulled...\n \\* ${results.join("\n \\* ")}`,
ephemeral: false,
})
}
}