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132 lines
5.9 KiB
132 lines
5.9 KiB
3 years ago
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--! Previous: sha1:c36f619890ff43d233e58abb4c5b9d5a4e556ca3
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--! Hash: sha1:3a9ed9f26777390a1dccadc516bade27ffddf684
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--! Message: pull command gets tiers
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ALTER TABLE UnitTier
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ADD COLUMN IF NOT EXISTS pullWeightLower FLOAT NOT NULL DEFAULT 0,
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ADD COLUMN IF NOT EXISTS pullWeightUpper FLOAT NOT NULL DEFAULT 0;
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--- Updates the UnitTier pull weight bounds to span from 0.0 to 1.0 and match the weights given.
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CREATE OR REPLACE PROCEDURE UnitTier_UpdatePullWeightBounds() AS
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$$
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WITH weights AS (
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SELECT UnitTier.id AS id,
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(sum(UnitTier.pullWeight) OVER (ORDER BY UnitTier.sortOrder) - UnitTier.pullWeight)::FLOAT /
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(sum(UnitTier.pullWeight) OVER ())::FLOAT AS newPullWeightLower,
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(sum(pullWeight) OVER (ORDER BY sortOrder))::FLOAT /
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(sum(pullWeight) OVER ())::FLOAT AS newPullWeightUpper
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FROM UnitTier
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)
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UPDATE UnitTier
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SET pullWeightLower = weights.newPullWeightLower,
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pullWeightUpper = weights.newPullWeightUpper
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FROM weights
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WHERE weights.id = UnitTier.id;
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$$ LANGUAGE 'sql';
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CALL UnitTier_UpdatePullWeightBounds();
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DROP TRIGGER IF EXISTS UnitTier_UpdatePullWeightBounds_Trigger ON UnitTier;
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CREATE OR REPLACE FUNCTION UnitTier_UpdatePullWeightBounds_TriggerFunc() RETURNS TRIGGER AS
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$$
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BEGIN
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CALL UnitTier_UpdatePullWeightBounds();
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END;
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$$
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LANGUAGE 'plpgsql';
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--- Automatically updates the pull weight bounds whenever the table changes.
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CREATE TRIGGER UnitTier_UpdatePullWeightBounds_Trigger
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AFTER INSERT OR UPDATE OF pullWeight OR DELETE
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ON UnitTier
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FOR EACH STATEMENT
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EXECUTE PROCEDURE UnitTier_UpdatePullWeightBounds_TriggerFunc();
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DROP FUNCTION IF EXISTS Command_Pull(
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IN requestedChannel DiscordChannel.discordId%TYPE,
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IN requestedGuild DiscordChannel.guildId%TYPE,
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IN forId DiscordUser.discordId%TYPE,
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IN newUsername DiscordUser.username%TYPE,
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IN newDiscriminator DiscordUser.discriminator%TYPE,
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IN count INT
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);
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--- Runs the full /pull command.
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--- Error codes:
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--- VGBCG: Bad channel (game). This is not a valid channel to send game commands in.
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--- VGBGG: Bad guild (game). This is not a valid guild to send game commands in.
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--- VGNYJ: Not yet joined. The Discord user using has not joined the game yet.
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--- VGNEC: Not enough currency.
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CREATE OR REPLACE FUNCTION Command_Pull(
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IN requestedChannel DiscordChannel.discordId%TYPE,
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IN requestedGuild DiscordChannel.guildId%TYPE,
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IN forId DiscordUser.discordId%TYPE,
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IN newUsername DiscordUser.username%TYPE,
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IN newDiscriminator DiscordUser.discriminator%TYPE,
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IN count INT
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)
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RETURNS TABLE
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(
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summonedUnitInstanceId SummonedUnit.instanceId%TYPE,
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summonedUnitId Unit.id%TYPE,
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summonedUnitName Unit.name%TYPE,
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summonedUnitSubtitle Unit.subtitle%TYPE,
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summonedUnitTierId UnitTier.id%TYPE,
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summonedUnitTierName UnitTier.name%TYPE,
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summonCost Player.currency%TYPE,
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resultingCurrency Player.currency%TYPE,
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firstTimePull BOOLEAN,
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wasAlreadySummoned BOOLEAN
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)
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STRICT
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VOLATILE
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ROWS 10
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AS
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$$
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DECLARE
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costPerSummon CONSTANT INT := 10;
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playerId Player.id%TYPE;
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cost Player.currency%TYPE;
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oldCurrency Player.currency%TYPE;
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playerLastDaily Player.lastDaily%TYPE;
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BEGIN
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CALL CheckGameCommandIn(requestedChannel, requestedGuild);
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SELECT InvokingPlayer.id, InvokingPlayer.currency, InvokingPlayer.lastDaily
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INTO playerId, oldCurrency, playerLastDaily
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FROM GetInvokingPlayer(forId, newUsername, newDiscriminator) AS InvokingPlayer;
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IF playerId IS NULL THEN
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RAISE EXCEPTION USING
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ERRCODE = 'VGNYJ',
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MESSAGE = 'Not yet joined',
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DETAIL = 'You haven''t joined the game yet, and can''t use this command until you do.',
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HINT = 'Use the /join command to join the game!';
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END IF;
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cost = costPerSummon * count;
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UPDATE Player SET currency = currency - cost WHERE id = playerId AND currency >= cost;
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IF NOT FOUND THEN
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RAISE EXCEPTION USING
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ERRCODE = 'VGNEC',
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MESSAGE = 'Not enough currency',
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DETAIL = format('Pulling %s heroines would cost %s currency, but you only have %s currency.',
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count, cost, oldCurrency),
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HINT = CASE playerLastDaily IS NULL OR playerLastDaily < NOW() - '1 day'::interval
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WHEN TRUE THEN 'Try using the /daily command to get some more currency for today!'
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ELSE format('Wait %s and you can use the /daily command to get some more currency!',
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(playerLastDaily + '1 day'::interval) - NOW())
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END;
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END IF;
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RETURN QUERY
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WITH rng AS (SELECT summonId, random() AS tierRandom FROM generate_series(1, count) AS series(summonId))
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SELECT NULL::INTEGER AS summonedUnitInstanceId,
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NULL::INTEGER AS summonedUnitId,
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NULL::VARCHAR AS summonedUnitName,
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NULL::VARCHAR AS summonedUnitSubtitle,
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t.id AS summonedUnitTierId,
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t.name AS summonedUnitTierName,
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costPerSummon AS summonCost,
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oldCurrency - (costPerSummon * r.summonId) AS resultingCurrency,
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NULL::BOOLEAN AS firstTimePull,
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NULL::BOOLEAN AS wasAlreadySummoned
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FROM rng AS r
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INNER JOIN UnitTier AS t ON (t.pullWeightLower <= r.tierRandom AND t.pullWeightUpper > r.tierRandom);
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END;
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$$ LANGUAGE 'plpgsql';
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