import korlibs.image.color.* import korlibs.korge.* import korlibs.korge.scene.* import korlibs.math.geom.* import scenes.* suspend fun main() = Korge(windowSize = Size(512, 512), backgroundColor = Colors["#2b2b2b"]) { val sceneContainer = sceneContainer() sceneContainer.changeTo { BattleScene() } }