predkemon prototype step 1

main
Mari 1 year ago
commit 189957a456
  1. 13
      .editorconfig
  2. 25
      .github/workflows/deploy-js.yml
  3. 22
      .github/workflows/gradle.yml
  4. 14
      .gitignore
  5. 21
      LICENSE
  6. 9
      README.md
  7. 35
      build.gradle.kts
  8. 9
      deps.kproject.yml
  9. 8
      gradle.properties
  10. 3
      gradle/libs.versions.toml
  11. BIN
      gradle/wrapper/gradle-wrapper.jar
  12. 5
      gradle/wrapper/gradle-wrapper.properties
  13. 240
      gradlew
  14. 91
      gradlew.bat
  15. 2794
      kotlin-js-store/yarn.lock
  16. 23
      settings.gradle.kts
  17. 11
      src/commonMain/kotlin/main.kt
  18. 182
      src/commonMain/kotlin/model/Battler.kt
  19. 78
      src/commonMain/kotlin/scenes/BattleScene.kt
  20. 89
      src/commonMain/kotlin/views/BattlerView.kt
  21. BIN
      src/commonMain/resources/korge.png
  22. 26
      src/commonTest/kotlin/test.kt
  23. 12
      testJs.sh

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[*]
charset=utf-8
end_of_line=lf
insert_final_newline=true
indent_style=space
indent_size=4
ij_kotlin_name_count_to_use_star_import = 1
[*.json]
indent_size=2
[*.yml]
indent_size = 2

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# Deploy JS game to GitHub Pages
on:
push:
branches: [ "main", "master" ]
env:
JAVA_DISTRIBUTION: zulu
JAVA_VERSION: 11
jobs:
build:
runs-on: ubuntu-latest
steps:
- { uses: actions/checkout@v4 }
- { name: Set up JDK, uses: actions/setup-java@v3, with: { distribution: "${{ env.JAVA_DISTRIBUTION }}", java-version: "${{ env.JAVA_VERSION }}" } }
- { name: Prepare Gradle, uses: gradle/gradle-build-action@ef76a971e2fa3f867b617efd72f2fbd72cf6f8bc } # v2.8.0
- { name: Buid JS bundle, run: ./gradlew jsBrowserProductionWebpack }
- name: Deploy 🚀 to GitHub Pages
uses: JamesIves/github-pages-deploy-action@3.7.1
with:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
BRANCH: github-pages # The branch the action should deploy to.
FOLDER: build/dist/js/productionExecutable # The folder the action should deploy.
CLEAN: true # Automatically remove deleted files from the deploy branch

@ -0,0 +1,22 @@
# This workflow will build a Java project with Gradle
# For more information see: https://help.github.com/actions/language-and-framework-guides/building-and-testing-java-with-gradle
name: Testing
on:
push
env:
JAVA_DISTRIBUTION: zulu
JAVA_VERSION: 11
jobs:
build:
runs-on: ubuntu-latest
steps:
- { uses: actions/checkout@v4 }
- { name: Set up JDK, uses: actions/setup-java@v3, with: { distribution: "${{ env.JAVA_DISTRIBUTION }}", java-version: "${{ env.JAVA_VERSION }}" } }
- { name: Prepare Gradle, uses: gradle/gradle-build-action@ef76a971e2fa3f867b617efd72f2fbd72cf6f8bc } # v2.8.0
- { name: Build with Gradle, run: ./gradlew jvmTest }

14
.gitignore vendored

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/.gradle
/.idea
/build
/modules
/bundles
/deps
*.iml
*.hprof
*.log
korge.keystore
local.properties
src/main/*
.DS_Store

@ -0,0 +1,21 @@
MIT License
Copyright (c) 2017 Carlos Ballesteros Velasco
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Korge Hello World and Template
This is a Hello World and Template for the KorGe game engine. Using gradle with kotlin-dsl.
You can open this project in IntelliJ IDEA by opening the folder or the build.gradle.kts file.
You can find this template at GitHub: <https://github.com/korlibs/korge-hello-world>
You can find the KorGE documentation here: <https://docs.korge.org/korge/>

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import korlibs.korge.gradle.*
plugins {
alias(libs.plugins.korge)
}
korge {
id = "net.deliciousreya.predkemon"
// To enable all targets at once
//targetAll()
// To enable targets based on properties/environment variables
//targetDefault()
// To selectively enable targets
targetJvm()
targetJs()
targetDesktop()
targetIos()
targetAndroid()
serializationJson()
dependencyMulti("io.github.quillraven.fleks:Fleks:2.5", registerPlugin = false)
}
dependencies {
add("commonMainApi", project(":deps"))
//add("commonMainApi", project(":korge-dragonbones"))
}

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# KProject: https://github.com/korlibs/kproject
dependencies:
#- https://github.com/korlibs/korge-fleks/tree/a37c78f57469de9aaf69537325e41731cb94f8bf/korge-fleks
#- https://github.com/korlibs/korge-ldtk/tree/f5944022553b6ee70ec4879193e6de1e716e73e1/korge-ldtk
#- https://github.com/korlibs/korge-compose/tree/0.0.2/korge-compose
#- https://github.com/korlibs/korge-dragonbones/tree/0.0.4/korge-dragonbones
#- https://github.com/korlibs/korge-swf/tree/0.0.1/korge-swf
#- https://github.com/korlibs/korge-spine/tree/0.0.1/korge-spine
#- https://github.com/korlibs/korge-box2d/tree/0.0.1/korge-box2d

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org.gradle.jvmargs=-Xmx4g
kotlin.mpp.stability.nowarn=true
kotlin.mpp.androidSourceSetLayoutVersion=2
android.useAndroidX=true
org.gradle.warning.mode=none
org.gradle.configuration-cache=true
org.gradle.configuration-cache.problems=warn
kotlin.mpp.applyDefaultHierarchyTemplate=false

@ -0,0 +1,3 @@
[plugins]
korge = { id = "com.soywiz.korge", version = "5.0.6" }
#korge = { id = "com.soywiz.korge", version = "999.0.0.999" }

Binary file not shown.

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https://services.gradle.org/distributions/gradle-8.3-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

240
gradlew vendored

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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

91
gradlew.bat vendored

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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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pluginManagement {
repositories { mavenLocal(); mavenCentral(); google(); gradlePluginPortal() }
}
buildscript {
val libsTomlFile = File(this.sourceFile?.parentFile, "gradle/libs.versions.toml").readText()
var plugins = false
var version = ""
for (line in libsTomlFile.lines().map { it.trim() }) {
if (line.startsWith("#")) continue
if (line.startsWith("[plugins]")) plugins = true
if (plugins && line.startsWith("korge") && Regex("^korge\\s*=.*").containsMatchIn(line)) version = Regex("version\\s*=\\s*\"(.*?)\"").find(line)?.groupValues?.get(1) ?: error("Can't find korge version")
}
if (version.isEmpty()) error("Can't find korge version in $libsTomlFile")
repositories { mavenLocal(); mavenCentral(); google(); gradlePluginPortal() }
dependencies {
classpath("com.soywiz.korge.settings:com.soywiz.korge.settings.gradle.plugin:$version")
}
}
apply(plugin = "com.soywiz.korge.settings")

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import korlibs.image.color.*
import korlibs.korge.*
import korlibs.korge.scene.*
import korlibs.math.geom.*
import scenes.*
suspend fun main() = Korge(windowSize = Size(512, 512), backgroundColor = Colors["#2b2b2b"]) {
val sceneContainer = sceneContainer()
sceneContainer.changeTo { BattleScene() }
}

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package model
import korlibs.math.*
import korlibs.time.*
import kotlin.math.*
data class Battler(
var name: String,
var composure: Double,
var health: Double,
var maxHealth: Double,
var energy: Double,
var stamina: Double,
var maxStamina: Double,
var shaken: Boolean = false,
var shakenTimes: Int = 0,
var composurePausedUntil: TimeSpan = TimeSpan.ZERO,
var energyPausedUntil: TimeSpan = TimeSpan.ZERO,
var currentUpdate: TimeSpan = TimeSpan.ZERO,
private var lastUpdate: TimeSpan = TimeSpan.ZERO,
private var lastShaken: Boolean = shaken,
private var lastComposure: Double = composure,
private var lastEnergy: Double = energy,
private var lastStamina: Double = stamina,
) {
constructor(name: String, health: Double, stamina: Double) :
this(name = name, composure = health, health = health, maxHealth = health,
energy = stamina, stamina = stamina, maxStamina = stamina)
private val composureChargeTime: TimeSpan get() = TimeSpan(45_000.0 * 1.2.pow(shakenTimes - 1))
private val composureChargeDelay: TimeSpan get() = TimeSpan(2_000.0 * 1.2.pow(shakenTimes - 1))
private val composureRecoveryTime: TimeSpan get() = TimeSpan(7_000.0 * 1.2.pow(shakenTimes - 1))
private val composureRecoveryDelay: TimeSpan get() = TimeSpan(3_000.0 * 1.2.pow(shakenTimes - 1))
private val composureChargeCoefficient: Double get() = health / composureChargeTime.milliseconds.squared()
private val energyChargeTime: TimeSpan get() = TimeSpan(30_000.0)
private val energyChargeDelay: TimeSpan get() = TimeSpan(1_000.0)
private val staminaChargeTime: TimeSpan get() = TimeSpan(300_000.0)
private fun advanceComposureTo(t: TimeSpan) {
var dtComposure = if (lastUpdate < composurePausedUntil) {
if (t > composurePausedUntil) {
t - composurePausedUntil
} else {
TimeSpan.ZERO
}
} else {
t - lastUpdate
}
if (lastShaken && dtComposure.isPositive() && health > 0) {
val halfHealth = health/2.0
val dtRecover = composureRecoveryTime * (halfHealth - lastComposure.coerceAtLeast(0.0)) / halfHealth
if (dtComposure > dtRecover) {
composure = halfHealth
shaken = false
dtComposure -= dtRecover
} else {
composure = (
lastComposure.coerceAtLeast(0.0) + dtComposure.milliseconds * halfHealth / composureRecoveryTime.milliseconds)
shaken = lastShaken
dtComposure = TimeSpan.ZERO
}
} else {
composure = lastComposure
shaken = lastShaken
}
if (dtComposure.isPositive()) {
if (health > 0) {
val lastChargeTime = TimeSpan(
sqrt(4 * composureChargeCoefficient * composure) / (2 * composureChargeCoefficient)
)
composure = if (dtComposure + lastChargeTime >= composureChargeTime) {
health
} else {
(composureChargeCoefficient * (lastChargeTime + dtComposure).milliseconds.squared())
}
} else {
composure = health
}
}
}
private fun advanceEnergyAndStaminaTo(t: TimeSpan) {
var dtEnergy = if (lastUpdate < energyPausedUntil) {
if (t > energyPausedUntil) {
t - energyPausedUntil
} else {
TimeSpan.ZERO
}
} else {
t - lastUpdate
}
if (dtEnergy.isPositive()) {
if (lastEnergy < lastStamina) {
if (lastStamina > 0) {
val dtToFull = energyChargeTime * (lastStamina - lastEnergy) / lastStamina
if (dtEnergy >= dtToFull) {
energy = lastStamina
dtEnergy -= dtToFull
} else {
energy = lastEnergy + (lastStamina * dtEnergy.milliseconds) / energyChargeTime.milliseconds
dtEnergy = TimeSpan.ZERO
}
} else {
energy = lastStamina
}
}
if (dtEnergy.isPositive() && lastStamina < maxStamina) {
stamina = min(
maxStamina,
lastStamina + (maxStamina * dtEnergy.milliseconds) / staminaChargeTime.milliseconds)
energy = stamina
}
}
}
fun advanceTo(t: TimeSpan) {
currentUpdate = t
if (composure < health) {
advanceComposureTo(t)
}
if (energy < stamina || stamina < maxStamina) {
advanceEnergyAndStaminaTo(t)
}
}
fun becomeShaken() {
composure = health.coerceAtMost(0.0)
if (shaken) {
return
}
composurePausedUntil = (currentUpdate + composureRecoveryDelay).coerceAtLeast(composurePausedUntil)
shaken = true
shakenTimes += 1
}
fun inflictComposureDamage(damage: Double) {
if (shaken) {
return
}
composurePausedUntil = (currentUpdate + composureChargeDelay).coerceAtLeast(composurePausedUntil)
composure -= damage
if (composure <= 0) {
becomeShaken()
}
}
fun inflictHealthDamage(damage: Double) {
composurePausedUntil = (currentUpdate + composureRecoveryDelay).coerceAtLeast(composurePausedUntil)
health -= damage
composure -= damage
if (composure <= 0) {
becomeShaken()
}
}
fun spendEnergy(cost: Double) {
energyPausedUntil = (currentUpdate + energyChargeDelay).coerceAtLeast(energyPausedUntil)
energy = (energy - cost).coerceAtLeast(0.0)
}
fun spendStamina(cost: Double) {
energyPausedUntil = (currentUpdate + energyChargeDelay).coerceAtLeast(energyPausedUntil)
stamina = (stamina - cost).coerceAtLeast(0.0)
energy = (energy - cost).coerceAtLeast(0.0)
}
fun updateAt(t: TimeSpan, block: Battler.() -> Unit) {
advanceTo(t)
block(this)
lastUpdate = currentUpdate
lastShaken = shaken
lastComposure = composure
lastEnergy = energy
lastStamina = stamina
}
}

@ -0,0 +1,78 @@
package scenes
import korlibs.event.*
import korlibs.korge.input.*
import korlibs.korge.scene.*
import korlibs.korge.view.*
import korlibs.time.*
import model.*
import views.*
class BattleScene : Scene() {
private val us = BattlerView(Battler("Us", 200.0, 300.0))
private val them = BattlerView(Battler("Them", 200.0, 300.0))
override suspend fun SContainer.sceneInit() {
us.xy(sceneWidth - (us.width + 5), sceneHeight - (us.height + 5))
addChild(us)
them.xy(5, 5)
addChild(them)
var time = TimeSpan.ZERO
addUpdater {
time += it
}
keys {
downRepeating(Key.Q) {
them.battler.updateAt(time) {
them.battler.composure = (them.battler.composure + 5.0).coerceAtMost(them.battler.health)
}
}
downRepeating(Key.A) {
them.battler.updateAt(time) {
inflictComposureDamage(5.0)
}
}
downRepeating(Key.W) {
them.battler.updateAt(time) {
them.battler.health = (them.battler.health + 5.0).coerceAtMost(them.battler.maxHealth)
}
}
downRepeating(Key.S) {
them.battler.updateAt(time) {
inflictHealthDamage(5.0)
}
}
downRepeating(Key.E) {
them.battler.updateAt(time) {
them.battler.energy = (them.battler.energy + 5.0).coerceAtMost(them.battler.stamina)
}
}
downRepeating(Key.D) {
them.battler.updateAt(time) {
spendEnergy(5.0)
}
}
downRepeating(Key.R) {
them.battler.updateAt(time) {
them.battler.stamina = (them.battler.stamina + 5.0).coerceAtMost(them.battler.maxStamina)
}
}
downRepeating(Key.F) {
them.battler.updateAt(time) {
spendStamina(5.0)
}
}
}
}
override suspend fun SContainer.sceneMain() {
// @TODO: Main scene code here (after sceneInit)
}
override suspend fun sceneAfterInit() {
super.sceneAfterInit()
}
}

@ -0,0 +1,89 @@
package views
import korlibs.image.paint.*
import korlibs.image.vector.*
import korlibs.korge.ui.*
import korlibs.korge.view.*
import korlibs.math.geom.*
import model.*
import kotlin.math.*
class BattlerView (val battler: Battler) : UIContainer(Size(200.0, 40.0)) {
private val staminaBar = graphics {
drawStaminaBar()
}
private val healthBar = graphics {
drawHealthBar()
}
private val staminaText = uiText("${battler.energy.roundToInt()}/${battler.stamina.roundToInt()}/${battler.maxStamina.roundToInt()}").xy(100, 25)
private val healthText = uiText("${battler.composure.roundToInt()}/${battler.health.roundToInt()}/${battler.maxHealth.roundToInt()}").xy(100, 5)
private val battlerName = uiText(battler.name)
private var composure: Double = battler.composure
private var health: Double = battler.health
private var energy: Double = battler.energy
private var stamina: Double = battler.stamina
init {
addUpdater {
battler.advanceTo(battler.currentUpdate + it)
updateBattler()
}
}
private fun ShapeBuilder.drawHealthBar() {
if (battler.health > -battler.maxHealth) {
fillRect(0, 10, 200 * (1 + battler.health.coerceAtMost(0.0) / battler.maxHealth), 20)
fill(ColorPaint(0x5f, 0x08, 0x08, 0xff))
}
if (battler.health > 0) {
fillRect(0.0, 10.0, battler.health * 200.0 / battler.maxHealth, 20.0)
fill(ColorPaint(0x8f, 0x10, 0x10, 0xff))
}
if (battler.composure > 0) {
fillRect(0.0, 10.0, battler.composure * 200.0 / battler.maxHealth, 20.0)
fill(ColorPaint(0x10, 0xcf, 0x5f, 0xff))
}
}
private fun ShapeBuilder.drawStaminaBar() {
fillRect(50, 30, 150, 10)
fill(ColorPaint(0x10, 0x10, 0x10, 0xff))
if (battler.stamina > 0) {
fillRect(50.0, 30.0, battler.stamina * 150.0 / battler.maxStamina, 10.0)
fill(ColorPaint(0x10, 0x5f, 0x7f, 0xff))
}
if (battler.energy > 0) {
fillRect(50.0, 30.0, battler.energy * 150.0 / battler.maxStamina, 10.0)
fill(ColorPaint(0x10, 0x9f, 0xaf, 0xff))
}
}
private fun updateHealthBar() {
healthBar.updateShape {
drawHealthBar()
}
healthText.text = "${battler.composure.roundToInt()}/${battler.health.roundToInt()}/${battler.maxHealth.roundToInt()}"
}
private fun updateStaminaBar() {
staminaBar.updateShape {
drawStaminaBar()
}
staminaText.text = "${battler.energy.roundToInt()}/${battler.stamina.roundToInt()}/${battler.maxStamina.roundToInt()}"
}
private fun updateBattler() {
battlerName.text = battler.name
if (composure != battler.composure || health != battler.health) {
composure = battler.composure
health = battler.health
updateHealthBar()
}
if (energy != battler.energy || stamina != battler.stamina) {
energy = battler.energy
stamina = battler.stamina
updateStaminaBar()
}
}
}

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import korlibs.time.*
import korlibs.korge.input.*
import korlibs.korge.tests.*
import korlibs.korge.tween.*
import korlibs.korge.view.*
import korlibs.image.color.*
import korlibs.math.geom.*
import kotlin.test.*
class MyTest : ViewsForTesting() {
@Test
fun test() = viewsTest {
val log = arrayListOf<String>()
val rect = solidRect(100, 100, Colors.RED)
rect.onClick {
log += "clicked"
}
assertEquals(1, views.stage.numChildren)
rect.simulateClick()
assertEquals(true, rect.isVisibleToUser())
tween(rect::x[-102], time = 10.seconds)
assertEquals(Rectangle(x=-102, y=0, width=100, height=100), rect.globalBounds)
assertEquals(false, rect.isVisibleToUser())
assertEquals(listOf("clicked"), log)
}
}

@ -0,0 +1,12 @@
#!/usr/bin/env bash
trap killgroup SIGINT
killgroup(){
echo killing...
kill 0
}
hs build/web &
./gradlew jsWeb -t &
wait
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