* teleport from one to the other a set time after entering a teleportation chamber and closing the door * automatically open the door after effects wear off * teleport everyone inside the portal, not just the person who closed the door * interrupt teleportation if portal is destroyed mid-teleportation, or if a new portal is constructed during teleportation, changing the destination * cancel teleportation if someone moves out of the teleporter during teleportation (maybe prevent them from starting?) * save any effects that would be overwritten by teleportation (including to disk!), and put them back when the player opens the door or arrives * add portal particles and ambient sounds to the teleporter when portals are paired