Tracker made in React for keeping track of HP and MP and so on.
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FabulaDSL {
CodeSegment = (Block | CompleteOperation | EmptyLines)*
identifier (an identifier) = identifierStart identifierContinue+
identifierStart = "_" | "$" | letter
identifierContinue = identifierStart | digit
newline = "\n"
EmptyLines = operationTerminator+
nonNewlineSpace = ~newline space
spaces := (nonNewlineSpace|blockComment)*
target = "@"
source = "&"
null = "-"
colon = ":"
operand (an operand) = identifier | target | source
comma = ","
Operands (operands) = nonemptyListOf<operand, comma>
segments = caseInsensitive<"segments">|caseInsensitive<"sections">
|caseInsensitive<"segment">|caseInsensitive<"section">
|caseInsensitive<"ticks">|caseInsensitive<"tick">
|caseInsensitive<"clock">
points = caseInsensitive<"points">|caseInsensitive<"pts">|caseInsensitive<"power">
experience = caseInsensitive<"experience">
xp = caseInsensitive<"XP">|caseInsensitive<"EXP">
ExperienceFull = experience points
XpResource = ExperienceFull|experience|xp
health = caseInsensitive<"health">|caseInsensitive<"life">|caseInsensitive<"hit">
HealthFull = health points
hp = caseInsensitive<"HP">
HpResource = HealthFull|health|hp
mind = caseInsensitive<"mind">|caseInsensitive<"magic">|caseInsensitive<"mana">
MindFull = mind points
mp = caseInsensitive<"MP">
MpResource = MindFull|mind|mp
item = caseInsensitive<"items">|caseInsensitive<"item">|caseInsensitive<"inventory">
ItemFull = item points
ip = caseInsensitive<"IP">
IpResource = ItemFull|item|ip
zero = caseInsensitive<"zero">
charge = points|caseInsensitive<"charge">|segments
ZeroFull = zero charge
zp = caseInsensitive<"ZP">|caseInsensitive<"ZC">
ZpResource = ZeroFull|zero|zp
blood = caseInsensitive<"blood">|caseInsensitive<"grave">
BloodFull = blood points
bp = caseInsensitive<"BP">
BpResource = BloodFull|blood|bp
turns = caseInsensitive<"turns">|caseInsensitive<"turn">|caseInsensitive<"actions">|caseInsensitive<"action">
TurnsFull = turns points
tp = caseInsensitive<"TP">|caseInsensitive<"AP">
TpResource = TurnsFull|turns|tp
MeteredResource (the name of a metered resource) = segments|XpResource|HpResource|MpResource
|IpResource|ZpResource|BpResource|TpResource
fabula = caseInsensitive<"Fabula">
ultima = caseInsensitive<"Ultima">
special = caseInsensitive<"Special">
fp = caseInsensitive<"FP">
up = caseInsensitive<"UP">
sp = caseInsensitive<"SP">
FabulaFull = fabula points
UltimaFull = ultima points
SpecialFull = special points
FabulaResource = FabulaFull|fabula|fp
UltimaResource = UltimaFull|ultima|up
SpecialResource = SpecialFull|special|sp
SpResource = FabulaResource|UltimaResource|SpecialResource
LevelResource = caseInsensitive<"Level">|caseInsensitive<"lvl">|caseInsensitive<"lv">
money = caseInsensitive<"Zenit">|caseInsensitive<"z">|caseInsensitive<"gold">|caseInsensitive<"gil">|caseInsensitive<"gp">|caseInsensitive<"g">
MoneyResource = money
materials = caseInsensitive<"materials">|caseInsensitive<"mats">|caseInsensitive<"m">
MaterialsFull = money space materials
MaterialsResource = MaterialsFull|materials
UnmeteredResource (the name of an unmetered resource) = SpResource|LevelResource|MaterialsResource|MoneyResource
Resource (the name of a resource) = MeteredResource|UnmeteredResource
plus = "+"
minus = "-"
deltaOperator = plus|minus
integer (an integer) = digit+
Delta (a delta) = deltaOperator integer
fireElement = caseInsensitive<"fire">|caseInsensitive<"flame">|caseInsensitive<"burn">
waterElement = caseInsensitive<"water">|caseInsensitive<"poison">|caseInsensitive<"acid">
lightningElement = caseInsensitive<"lightning">|caseInsensitive<"zap">|caseInsensitive<"electricity">
|caseInsensitive<"electrical">|caseInsensitive<"electric">|caseInsensitive<"elec">
|caseInsensitive<"shock">
earthElement = caseInsensitive<"earth">|caseInsensitive<"rock">|caseInsensitive<"dirt">
iceElement = caseInsensitive<"ice">|caseInsensitive<"cold">
windElement = caseInsensitive<"wind">|caseInsensitive<"air">|caseInsensitive<"gust">
lightElement = caseInsensitive<"light">|caseInsensitive<"holy">
darkElement = caseInsensitive<"dark">|caseInsensitive<"evil">
physicalElement = caseInsensitive<"physical">|caseInsensitive<"phys">
nonElement = caseInsensitive<"nonelemental">|caseInsensitive<"non-elemental">|caseInsensitive<"none">|caseInsensitive<"non">
healingElement = caseInsensitive<"healing">|caseInsensitive<"heal">|caseInsensitive<"cure">
elementalType (an element) = fireElement|waterElement
|lightningElement|earthElement
|iceElement|windElement
|lightElement|darkElement
|physicalElement|nonElement|healingElement
absorbAffinity = "??"|caseInsensitive<"drained">|caseInsensitive<"drain">|caseInsensitive<"absorbed">|caseInsensitive<"absorb">
immuneAffinity = "."|caseInsensitive<"immunity">|caseInsensitive<"blocked">|caseInsensitive<"immune">|caseInsensitive<"block">
resistAffinity = "..."|caseInsensitive<"resistance">|caseInsensitive<"resisted">|caseInsensitive<"resist">
vulnerableAffinity = "!!"|caseInsensitive<"vulnerable">|caseInsensitive<"weakness">|caseInsensitive<"weak">
normalAffinity = caseInsensitive<"normal">
affinity (an affinity indicator) = vulnerableAffinity|resistAffinity|immuneAffinity|absorbAffinity|normalAffinity
meteredSeparator = ~lineCommentStart ~blockCommentStart "/"
MeteredValue = integer MaxValue
MaxValue = meteredSeparator integer
DeltaOperation = Operands space Resource colon Delta affinity? elementalType?
DeltaOperationAlternate = Operands colon Delta affinity? Resource? elementalType?
DeltaOperationAlternate2 = Operands colon Resource Delta affinity? elementalType?
SetMeteredOperation = Operands space MeteredResource colon MeteredValue
SetMeteredOperationAlternate = Operands colon MeteredValue MeteredResource
SetMeteredOperationAlternate2 = Operands colon MeteredResource MeteredValue
SetValueOperation = Operands space Resource colon integer
SetValueOperationAlternate = Operands colon integer Resource
SetValueOperationAlternate2 = Operands colon Resource integer
SetMaxOperation = Operands space MeteredResource colon MaxValue
SetMaxOperationAlternate = Operands colon MaxValue MeteredResource
SetMaxOperationAlternate2 = Operands colon MeteredResource MaxValue
ClearOperation = Operands space Resource colon null
ClearOperationAlternate = Operands colon null Resource
ClearOperationAlternate2 = Operands colon Resource null
StatusOrItemCounterUnwrapped = "x"? integer
StatusOrItemCounterWrapped = "(" StatusOrItemCounterUnwrapped ")"
StatusOrItemCounter = StatusOrItemCounterWrapped | StatusOrItemCounterUnwrapped
StatusOrItemDeltaOperation = Operands colon deltaOperator identifier StatusOrItemCounter?
StatusOrItemCounterDeltaOperation = Operands colon identifier Delta
StatusOrItemCounterSetOperation = Operands colon identifier StatusOrItemCounter
notNewlineOrComment = ~newline ~lineCommentStart ~blockCommentStart any
textToEndOfLine = notNewlineOrComment+
SetTargetOperation = target (Operands | null)
SetSourceOperation = source (Operands | null)
dodge = caseInsensitive<"dodged">|caseInsensitive<"dodge">
miss = caseInsensitive<"missed">|caseInsensitive<"miss">
resist = caseInsensitive<"resisted">|caseInsensitive<"resist">
fail = caseInsensitive<"failed">|caseInsensitive<"fail">
block = caseInsensitive<"blocked">|caseInsensitive<"block">
parry = caseInsensitive<"parried">|caseInsensitive<"parry">
FailReason = dodge|miss|resist|fail|block|parry
FailOperation = Operands colon FailReason
PrintOperation = ">" textToEndOfLine
Operation = DeltaOperation | DeltaOperationAlternate | DeltaOperationAlternate2
| SetMeteredOperation | SetMeteredOperationAlternate | SetMeteredOperationAlternate2
| SetValueOperation | SetValueOperationAlternate | SetValueOperationAlternate2
| SetMaxOperation | SetMaxOperationAlternate | SetMaxOperationAlternate2
| ClearOperation | ClearOperationAlternate | ClearOperationAlternate2
| StatusOrItemDeltaOperation | StatusOrItemCounterDeltaOperation | StatusOrItemCounterSetOperation
| SetTargetOperation | SetSourceOperation | FailOperation | PrintOperation
silentOperator = "~"
lineCommentStart = "//"
lineComment = lineCommentStart textToEndOfLine (newline | end)
blockCommentStart = "/*"
blockCommentEnd = "*/"
blockCommentCharacter = ~blockCommentEnd any
blockCommentText = blockCommentCharacter*
blockComment = blockCommentStart blockCommentText blockCommentEnd
operationTerminator = newline | lineComment
operationTerminatorOrEnd = operationTerminator | end
CompleteOperation = silentOperator? Operation operationTerminatorOrEnd
beginKeyword = caseInsensitive<"begin">
endKeyword = caseInsensitive<"end">
BlockStart = silentOperator? beginKeyword SetSourceOperation? SetTargetOperation? colon textToEndOfLine
BlockEnd = endKeyword textToEndOfLine?
Block = BlockStart operationTerminator CodeSegment BlockEnd operationTerminatorOrEnd
}