@@ -335,7 +342,7 @@ export function CharacterStatus({character, minions, statuses, activeId, collaps
= maxZp ? " active" : "")} />
}
- {isDefined(effectiveMaxHp) && effectiveHp < 1 && effectiveMaxHp > 0 &&
{koText ?? "KO"}}
+ {isDefined(effectiveMaxHp) && effectiveHp < 1 && effectiveMaxHp > 0 &&
{koText ?? "KO"}}
{isDefined(turnsState) &&
@@ -434,8 +441,8 @@ export function CharacterStatus({character, minions, statuses, activeId, collaps
}